DDDDDOOOOOOOONNNNNNNNNNNNNEEEEEEEEEEEEE
https://terracottafrog.itch.io/frankenstorm

https://terracottafrog.itch.io/frankenstorm

I made up a tiny script to add keyboard controls to the slaughter if anyone is interested.
Just copy the script into the console when on the slaughter page. Uses Z for yes, X for no, and K for flag. You can change the keys by changing the variable declarations, of course.
```javascript var yesKey = "z" var noKey = "x" var flagKey = "k"
document.addEventListener("keypress",function(e){ if (e.key == yesKey){ document.querySelector("button.-green").click() } if (e.key == noKey){ document.querySelector("button.-red").click() } if(e.key == flagKey){ document.querySelector("button.-tiny").click() } })
```
THE MORE GAMES YOU MAKE, THE WORSE THEY ARE
I'M MAKING 24 GAMES AND HERE ARE THE FIRST SIX

Tommorow is going to be insane.


I made 24 games for this Ludum Dare, because the more games you make, the worse they are.
This gif contains all of them:

This is going to be awesome
or complete failure
we'll see


The virtual pet portion is feature complete!






Well, okay, only 4 pets for now, but it'll get there.
https://ldjam.com/events/ludum-dare/41/tombagotchi


Play now! https://ldjam.com/events/ludum-dare/41/tombagotchi

+-------------+------+------+------+-------+------+
| name | sp | dx | st | total | wins |
+-------------+------+------+------+-------+------+
| alfrbd | 29 | 25 | 43 | 97 | 270 |
| ddrkirbyisq | 2 | 3 | 11 | 16 | 0 |
| da best | 1 | 1 | 3 | 5 | 0 |
| d | 1 | 1 | 1 | 3 | 0 |
| jeff | 4 | 1 | 10 | 15 | 0 |
| zach | 1 | 1 | 3 | 5 | 0 |
| corvo | 3 | 4 | 6 | 13 | 0 |
| pip | 4 | 1 | 4 | 9 | 0 |
+-------------+------+------+------+-------+------+

It's sped up a little for some reason...

Six hours in, and I've got a good baseline for the rest of the game.
The goal is to collect ore and bring it back to your base to create a communication array. There will be other survivors and you need to carry around your base and scavenge for resources. A dust wall closes in, necessitating speed and bringing you into conflict with other scavengers.


Sped up gif because ???
I finally got the enemy players working. As the dust cloud encroaches on the territory, more and more conflict happens between you and the others.
I am now three hours behind schedule, wish me luck!
