Casual Dutchman

Ludum Dare 49

Post Jam Update

I felt like I didn't fully participated since I only spend the first 24 hours jamming. The other hours were spend with other IRL. I had to be elsewhere sadly.

2021-10-3emlaser/emopt.gif

So, I made an update to the game with some tweaks to make the game nicer and better understandable.

I exposed some values like the wave number, time between waves, kills needed for a new wave and your laser's power and stable level. Hopefully these tweaks will make it more fun and make it easier to understand the game. It's also very handy to see the impact when the unstable laser randomly changes a component.

2021-10-5_new.png

I also made some tweaks to the wave system, the amount of enemies and the time in which they spawn are a bit more balanced now. The enemies scale with the waves, meaning their health, damage and rate of fire will increase. Your laser's components are more balanced as well. Even when your power and stable levels are low, you can hit hard ... but at a cost of your health!

Play the game here: https://casualdutchman.itch.io/unstable-laser

Or look at the itch devlog: https://casualdutchman.itch.io/unstable-laser/devlog/301078/post-jam-update

2021-10-5_update.png

Also, drop some links to your games so I can play them!