Its Coming Together
It very much is alive and can mutate in various beautiful ways to its creators heart content.
That is what science is all about!
It very much is alive and can mutate in various beautiful ways to its creators heart content.
That is what science is all about!

Even gymzilla fancies a closer look.
What are you waiting for? Time to unleash all the science!
^^ Thats where you will get your own personal mutated meatball.
Have fun!
We still need some time to recover. No one can say we weren't ambitious with our creation.
We just found a way to eat a big chunk out of the meatball and that anywhere we please and it grows right back, science hurray!

Did you take a bite yet?
Here you go: https://ldjam.com/events/ludum-dare/46/meatball-vs-gymzilla
Here is a rundown off all available meatball mutations you can get by swallowing atomic trucks.
May the RNG gods provide you exactly what you want.
Play it here: https://ldjam.com/events/ludum-dare/46/meatball-vs-gymzilla?fbclid=IwAR1_B5eGNhjMEecl7efAPT8R4Fe-PNjRu6Yjjbad40weYUeZsPyGb5hlY
I worked on some logo designs today. Let me know if you have any favorite.

You can find the game here: https://ldjam.com/events/ludum-dare/46/meatball-vs-gymzilla
Who's it gonna be?
The game: https://ldjam.com/events/ludum-dare/46/meatball-vs-gymzilla
Here is a appetizer:

You can already devour some meatball here, if you got the stomach that is: https://ldjam.com/events/ludum-dare/46/meatball-vs-gymzilla

Main menus are important.
Most important of a main menu is the tactile feedback.
Here you can see the hover and touch responsivness of the main menu I just implemented.

Readable might be also important, a better font might be required.
https://ldjam.com/events/ludum-dare/46/meatball-vs-gymzilla
A example why wearing a mask can help prevent spreading a virus and of course other things:
https://ldjam.com/events/ludum-dare/46/meatball-vs-gymzilla




Hands/arms are controlled with keyboard and mouse

Current features - Instancing array of the player and any objects (with any delay) - Arm controls - Grabbing and throwing
My two main ideas for the actual gameplay are - A imposter hidden among yourselfs trying to murder you (he could make mistakes and only come closer when you don't look.) - Using your other selfs and items they might hold to solve puzzles. Which could also include sacrificing them for instance to channel electricity somewhere or to activate traps.


This took me way too long. The hesitating is actually because of a bug I couldn't figure out. Gotta live with it