Polygon Man
Do I have the polygon man?
Yes!
Do I have anything else on visuals yet?
no
Do I have the polygon man?
Yes!
Do I have anything else on visuals yet?
no

Will myselfs manage to put myselfs back together in time is the question

Yep, its a strange experimental game
Thanks for all the comments already, I enjoy hearing of your experience with it.

Did you or any of yourselfs take a closer look yet?
Here is the link for Me, Myselfs and I
https://ldjam.com/events/ludum-dare/47/me-myselfs-and-i
The first test was a ground breaking success.
Yet it was a bumpy road to the build submitted close to the jam upload deadline.
However, I managed to get quite a lot of features in there: - Instancing of the player - Arm controls with mouse and keyboard - Selfs replicating by combining broken pieces - Items: Gun and Shield for any of yourselfs to pick up and use - A enemy monster with basic movement - Fireballs that you have to dodge with all yourselfs - Timed bombs that any of yourselfs can grab and throw in the hole or at the enemy
.
Here is the link https://ldjam.com/events/ludum-dare/47/me-myselfs-and-i
Check out our final result of the previous jam: https://www.youtube.com/watch?v=QQkr69u99Ug
We put some more work into, and made our meatball even more beautiful, now you can truly experience it in all its meaty glory.
New features include a eating/vomit system. Scientists that are eat able. Mutation ragdolls and a power up muscular system for Gymzilla. Everything is also more polished and it now includes a fully fletched meat menu.
Links
https://gamejolt.com/games/Meatball-VS-Gymzilla/513415
https://tocogames.itch.io/meatball-vs-gymzilla

With the right size you may find a new perspective
https://ldjam.com/events/ludum-dare/48/sized-bite
Or you find your lost teeth

Are you ready to explore the insides?
https://ldjam.com/events/ludum-dare/48/sized-bite
Its all chill down here at the microscopic level, just don't step in any bugs. There are enough teeth to find for everyone.
Did you ever wanted to slip through a keyhole but you just couldn't shrink any further to make it through?
It shouldn't been a problem in the first place but somehow a engineer with the name of mine made a mistake at the latest hour which resulted in that unforseen issue. It was a small mistake but with big implications.
You may now go through the tiniest keyhole of the tiniest tower.
Furthermore a bunch of collision bugs of smaller and bigger size have been eradicated. I tested those new pillars thoroughly by bumping into them several times. I`m happy to say the pillars have been confirmed to be physical and not just a visual illusion.
Here is the game https://ldjam.com/events/ludum-dare/48/sized-bite
This should give you an idea

I just uploaded a new version that improves the collision issues while scaling. Turns out game engines are not made for scaling as part of a players control scheme. Its not perfect now but still better and if you ever should still get stuck you will get made unstuck automatically and if that too should fail you could press R to teleport you back to the Start.
The new version also improves the performance while scaling.
Check it out here: https://ldjam.com/events/ludum-dare/48/sized-bite
Just experimenting with a rough paint post processing effect. It might be a bit much smudge.
https://ldjam.com/events/ludum-dare/48/sized-bite
Animated the painting effect I'm currently experimenting with
https://ldjam.com/events/ludum-dare/48/sized-bite

I probably do a mindmap with Mindmeister, very roughly writing everything down coming to mind and then selecting from there. But the app is a bit clunky and it allows to only have 3 maps saved at a time. So what are you using?
It can be everything. Except rocks, those look pretty stable to me!
Rockets Superpowers Buildings Fluids Pyramid-schemes Volcano Chemistry Peace Bomb Mineshaft Sandcastle Walking Bodies Construction Clay Weather Carrying
This took me way too long but I think it has a lot of potential. No art yet