dock

LD26

Dock’s not-so-minimal concept art

ld26-01

Whoops, this doesn’t look very minimal. Nevertheless, I’d better get on with work! I’m happy to have a game idea already, as it’s only 11am on day one!

End of day one – minimalism = nothing

It’s the end of day one, and I have nothing to show for it.

I completely ditched my original idea, and haven’t yet thought of a new one.

 

There’s always day two. :)

Comments

27. Apr 2013 · 20:53 UTC
never mind, if anything cutting your time is probably a good way of picking an idea you will actually finish!

Minimalism go home!

Screen Shot 2013-04-28 at 16.42.02

Apparently I don’t know what minimalism is!  (Not really! I’ll tone it down later, probably…)

Progress is slow but steady. The big difference between this screen and the last screen is that this one has actual code, as opposed to being a speculative mockup and test of tech.

End of day 2 – not entering the compo, but promise for tomorrow

Screen Shot 2013-04-28 at 23.08.33

This morning I had thought I would duck out of Ludumdare entirely, as I had scrapped yesterday’s idea and couldn’t think of a new one.  I thought of a new one around mid-day, and it’s starting to take shape!  Lots to do tomorrow if I want to enter the jam, but I’m really pleased to have something interesting.

Comments

drivers99
28. Apr 2013 · 20:22 UTC
That’s pretty.

Difficulty nailing down the gameplay.

Screen Shot 2013-04-29 at 15.06.48

Really struggling to nail down the weird mechanics in this game.

Going to take a short break and focus on getting the general game structure in place. I’ll have to review it later in the day and make a decision whether I can submit this to the jam. There’s some cool stuff in here, but it’s a bit of a weird concept.

Comments

29. Apr 2013 · 14:16 UTC
No matter how strange it is, there’s no harm in submitting it! It looks very interesting so far. :)

Other posts

windy submit

lostwinds-screen-wip01

whoosh! these are mein enter.

please work this time.

Tags: final