Federico Giorgi

Ludum Dare 51

We've just pushed a new update!

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We've released a new update on our game, Hylee's Little Potion Shop! The new version is 1.0.2. Here's the changelog!

  • Fixed a bug where lycan NPC would show up as a vampire
  • Fixed a bug where the controller input is being ignored in Quick Time Events
  • Fixed a bug where controller glyphs would be not set properly in options menu
  • The black smoke is now correctly showned when the potion is burned or wrong
  • Customers can no longer arrive at the shop while you're reading the recipe book
  • The cash is no longer locked if the customer is happy with the order he made
  • Now customers are more patient!
  • Potions take longer to burn
  • Potion are faster to cook
  • Minor fixes on voice acting
  • Music is now looping!

Be sure to update the game and continue playing and voting our creation!

Do you remember our game is a spin-off? No? Here's a reminder!

HyleeAndChainBranded.png

As we said before, out LD51 game, Hylee's Little Potion Shop is a spin-off of our game published for the LD46, Chaincards!

And this is the cute Hylee giving a potion to the little Chain!

Go check both our games, and vote the first one!

Chaincards is going to be a real game soon for PC and Nintendo Switch and Hylee is going to have a full quest for her own!

Did you know? Our game is actually translated!

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We used Unity localization to localize and adapt our textes for gameplay purposes! We have a translated a list of possibile phrases for NPCs that are not specific to a single potion, but can actually mix up! We have 60 possible phrases in english and italian (that's like 120 possibile total NPC lines!).

Ludum Dare 54

A different jam

Hi, guys! We partecipated in the jam many times, but this year is different. As for personal reasons, many members of our team cannot partecipate in the jam this year, so we're remaking our LD46 entry, Chaincards, in Unreal Engine, just to learn using the engine, after Unity's price change. We're going to opt out on theme, graphics (still, we're remaking the OST) but still partecipating in the jam, just with a different mood, this time

Here's the current progress of our jam!

As you may know, we're doing a different jam this year: we're remaking our LD46's game! Here's the current progress so far, at the end of day one!

Unity Edition (2020)

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Unreal Engine 5 Edition (2023)

UE4RemakeWIP.png

You can see, there's still progress to do, and to fix proportions, but we tried to renew game's UI (still WIP).

Failed this time :(

We didn't managed to get our entry in time for the jam. We'll publish it under the Extra category and giving us extra time to polish and ultimate our game to be a nice remake in Unreal Engine 5 of our LD46 game :(