We need feedback on our tutorial!
Hey! We are wondering if this tutorial is understandable and if it makes sense! If you have a moment, feel free to give us feedback!




Hey! We are wondering if this tutorial is understandable and if it makes sense! If you have a moment, feel free to give us feedback!




How long can MOWSER delay the unstoppable BARIO's win ?

Hope we can finish on time, and I can't wait to try your games!!

Come and try!
Looks like BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there's no way he can be stopped forever.. but you can make his life harder!
https://ldjam.com/events/ludum-dare/50/super-mowser-bros

LD50 has ended, and it was great! Congrats to everyone!!
There's a few bug here and there, and the difficulty curve isn't quite there, but hey, come and try by yourself :D
Come and try!
Looks like BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever.. but you can make his life harder!
https://ldjam.com/events/ludum-dare/50/super-mowser-bros

We now have a post jam version which fixes some bugs, aside the original version. Come and try it out!
Come and try!
Looks like BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever.. but you can make his life harder!
https://ldjam.com/events/ludum-dare/50/super-mowser-bros

Come and try!
Looks like BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever.. but you can make his life harder!
https://ldjam.com/events/ludum-dare/50/super-mowser-bros
Disclaimer: Any resemblance to fictional characters is CLEARLY NOT coincidental! :smirk:



Next post will be detailing our process, see you there!
Come and try it out!
Looks like ~~MARIO~~ BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever.. but you can make his life harder!
https://ldjam.com/events/ludum-dare/50/super-mowser-bros
Disclaimer: Any resemblance to fictional characters is CLEARLY NOT coincidental! :smirk:


Come and try it out!
Looks like ~~MARIO~~ BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever.. but you can make his life harder!
https://ldjam.com/events/ludum-dare/50/super-mowser-bros
Disclaimer: Any resemblance to fictional characters is CLEARLY NOT coincidental! :smirk:


Hi! First time I'm doing this kind of post, I hope it will be pleasant to read! By Guilloteam_clement
If you'd like to play our game, it's here :arrow_right: https://ldjam.com/events/ludum-dare/50/super-mowser-bros

First, some though process :thinking:
After the announcement of the theme, "Delay the innevitable", we started to brainstorm, and quickly found a first direction. Our "innevitable" would be a well known video game code, the hero's victory, but from the point of view of his antagonist. Thus, during the game, the "hero" should lose as much time as possible; the player cannot win the game, but he should make the game last as long as possible.
From there, we thought it would be best to take a well-known game as a base, and to turn the point of view around, so that the player controls not the hero of the story, but the "villain". A reference game was quickly obvious to us, since it would speak to everyone: the famous Mario, and his all time favorite bad guy Bowser.
We therefore decided to make a parody game, which pays tribute to the Italian plumber. The game is a kind of tower defense, and consists of placing obstacles on the path of ~~Mario~~ Bario, in the form of levels from the old games, with a view on the map. Bario is always trying to find his princess Cheap, so you have to build castles to take her there (as the famous line "But our princess is in another castle"!). You have units that can build buildings (Bario's levels): mushroom farms, which can create new units, and towers, which slow down Bario and can then be upgraded to castles.
Difficulties and unforeseen events :cold_sweat:
We are used to be a bit larger group for the previous jams. This time, we were 3, and tried to adapt the scope of the project in order not to be overwhelmed. What we didn't anticipate was that the testing and balancing phase would take a monstrous amount of time, and that on a game using so much UI, we had to be extremely precise in the tutorial to explain all the different mechanics in a simple and efficient way.
As those who have already tried the game have seen, we clearly ran out of time on these aspects, and the game suffers for it; it is very easy to get way ahead of Bario, making the game impossible to lose, and therefore making it less adherent to the theme. However, almost all the desired mechanics are in place, and give a good idea of what the game could be like when improved. Said improved version is comming soon!
Some visuals for the character creation process
We clearly had good base material, however we tried to make the parody aspect visible also in the character design. They are clearly recognizable, but they have something different. In particular, we made the "bad guys" cute and endearing, and in contrast, Bario looks angry and bad-tempered.
The sketches are by @michael-assing and were edited by @clement-feanor . I also want to mention @jrevel, our extraordinary devloper!





Thank you very much for reading, and I hope that you liked the game! Plase note that we do count on making a post-jam version (link soon to come)! If you are interested, please stay tuned! Here's ou itchio page, on which you can also find our previous jam games :arrow_right: https://guilloteam.itch.io/
See you soon!
Come and try it out!
Looks like ~~MARIO~~ BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever... but you can make his life harder!
:arrowright: https://ldjam.com/events/ludum-dare/50/super-mowser-bros :arrowleft:
Disclaimer: Any resemblance to fictional characters is CLEARLY NOT coincidental! :smirk:
* We will provide a post jam fix for the balance very soon! Stay tuned if you'd like to try it!*


Come and try it yourself! You can select the jam or the post-jam version when you launch the webgl game! Why not try both? :smiley:
What changed: :arrow_down:
And tell us how long you survived in this version, the current record is 17:03 !
Looks like ~~MARIO~~ BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever… but you can make his life harder!
:arrowright: https://ldjam.com/events/ludum-dare/50/super-mowser-bros :arrowleft:
Disclaimer: Any resemblance to fictional characters is CLEARLY NOT coincidental! :smirk:


Come and try it yourself! You can select the jam or the post-jam version when you launch the webgl game! Why not try both and give us your feedback? :smiley:
What changed: :arrow_down:
And tell us how long you survived in this version, the current record is 17:03!
Looks like ~~MARIO~~ BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever… but you can make his life harder!
:arrowright: https://ldjam.com/events/ludum-dare/50/super-mowser-bros :arrowleft:
Disclaimer: Any resemblance to fictional characters is CLEARLY NOT coincidental! :smirk:



Come and try it yourself! We now have a post-jam version, you can select the jam or the post-jam version when you launch the webgl game! Why not try both and give us your feedback? :smiley:
What changed: :arrow_down:
And tell us how long you survived in this version, the current record is 17:03!
Looks like BARIO is angry, maybe kidnapping princess CHEAP was not the best idea after all!
He is the hero of the story, so there’s no way he can be stopped forever… but you can make his life harder!
:arrowright: https://ldjam.com/events/ludum-dare/50/super-mowser-bros :arrowleft:
Disclaimer: Any resemblance to fictional characters is CLEARLY NOT coincidental! :smirk:



We're pretty happy with how our game is turning, it's already looking quite polished, and we still have plenty of time ! Countdown Dracula, however, does not. He must keep eating people to stay strong, and delay the impending dawn with his blood magic ! https://www.youtube.com/watch?v=iSNlviIoyT8
Hey! Here's a sneak peak! Play as Count Dracula, delay the sunrize as long as possible, and pay your upgrades with your own time!
https://www.youtube.com/watch?v=iSNlviIoyT8
Part of the UI we made for the game!

Hey! Some screenshots from the game right now!


Play it here: https://guilloteam.itch.io/count-down-dracula
Here are some screenshots to give you a taste!




Play it here: https://guilloteam.itch.io/count-down-dracula
Here are some screenshots to give you a taste!



