I'm in again!
For, what is it, 14-th time?
My last attempt wasn't very good, I hope I'll do better this time!
Also this time I actually figured out how to compile my C++ stuff the FAST way, so I won't have to deal with the annoying >30s build times.
For, what is it, 14-th time?
My last attempt wasn't very good, I hope I'll do better this time!
Also this time I actually figured out how to compile my C++ stuff the FAST way, so I won't have to deal with the annoying >30s build times.
Yay for Games that shouldn't be in first person done in first person!
I also use a 2D engine, but I still want it to happen for the lulz. :smile:
I think it's the 15-th time for me.
The last two attempts didn't go very well.
(One time the game didn't turn out good enough to be published, and the other time I didn't make it to the end since I was sick.)
I want to get my revanche this time!
As always, I'll be using my own small C++ & GL engine.
It's been a 1.5 years since I've finished an LD game. The life has been busy. But I'm back!
This time not only I'll use a custom engine (which is usual), but I'll also be friggin cross-compiling from linux. Hope everything goes well.
Build tiny machines to solve puzzles — https://ldjam.com/events/ludum-dare/54/micromachines
