Imphenzia

Ludum Dare 47

12th Ludum Dare - this one I'll stream

Nice to see the site back up and that Ludum Dare is only 2 weeks away. This will be my 12th consecutive LD and I'm just as excited as ever!

New for me this time around is that I'll stream it on Twich =)

Also great to see posts from those of you who will be doing this for the first time. Let's have a lot of fun on this one and remember to keep practicing your skills in the tools that you'll use to refresh your memory before the event!

Play Looper Cooper - WebGL (but Windows has better performance =)

LDJamTitle.png

Happy to have finished my compo entry "Looper Cooper". It was a lot of fun to make and I tried to stick to the theme so you're stuck in a big loop, and you can also get stuck in smaller loops within the big loop if you're not careful. I expect control criticism - but it's part of the challenge =)

Play and Rate here: https://ldjam.com/events/ludum-dare/47/looper-cooper

And some screenshots: Screenshot1.png

Screenshot2.png

Screenshot4.png

Looper Cooper Crashes

Starting to get back into a rhythm after Ludum Dare now, slowly recovering! I'll have to start looking at what everyone has been created this weekend :)

Here's a short video clip of plane crashes in my LD47 entry Looper Cooper

https://www.youtube.com/watch?v=1drg9ZTc8lo

Ludum Dare 48

Deep Blue - my 13th consecutive compo entry

Happy to have made it to the end of another Ludum Dare! The April LD always coincides with my wife's birthday so I find it very difficult to allocate time. Still, managed to get a solid 15 hours in while the family was sleeping this weekend :) Probably won't score very high on innovation, but a freediving game was my obvious go-to for Deeper and Deeper.

You can play here (WebGL included): https://ldjam.com/events/ludum-dare/48/deep-blue-2

LD48-DeepBlue-Screenshot1.png

LD48-DeepBlue-Screenshot3.png

And a ragdoll of course:

LD48-DeepBlue-Screenshot2.png

Ludum Dare 53

Low poly modeling done

Most of the modeling is done now. Time to rig and animate and I haven't even started the Unity project yet, wonder how this will go =)

LD53 Assets.png

I will call it done

LD53-One.gif Fun to be back at LD after a couple of years away! I'm happy with the result, but it has a few bugs and as always, game design is the hardest part, making something fun to play which is what I need to practice.

This game started off a bit quite, and then took a wild turn. The music is a bit sinister and if you deliver the wrong item, the customers overreact somewhat :) LD53-Two.gif

In thory I have another 6 hours to polish, but I have family duties tomorrow so that will have to be my excuse. Time to compile for WebGL now and publish.

Yesterday was all about modeling and animation. I made a van, 10 characters, and a bunch of items. The game idea is that you will be given items as a delivery driver and you have to press keys (any keys) of your choice to store them in the van. When someone asks for that item later, you have to recall how you stored it - otherwise customers will get angry (I am actually calling the Angry(); method.

LD53 Assets.png

For animations, I made walk cycles, carry and throw animations, some happy and angry reactions. Today I did most of the coding. I find that play testing and running in to bugs is the time consuming part. In modeling an animation, you don't really run into problems wherease something quirky can take an hour to fix. And the code is an absolute mess to just make it work, lol.

Time to wrap up and upload. Hope everyone has had a fun and rewarding time so far!

Published - now sleep!

Deliver or Die published - the game took a sinister turn :)

https://youtu.be/bvo2Nhg-Sf4

https://ldjam.com/events/ludum-dare/53/deliver-or-die

Ludum Dare 56

My streak is broken - but that's a good thing

I did 13 consecutive Ludum Dare games from LD36 - LD48, but then my streak was broken as I missed LD49 for a few reasons. Still, it's a good thing because it became more of an OCD to must-participate, now I can join when my time and schedule allows instead. I did join LD53 and had fun making a game, and I am on the fence if I can participate this time because I have a game coming out on Steam in October so things are kind of hectic. But, I am hoping to participate :)

My 2 theme suggestions are: * Make It Rain * 6 Degrees of Gravity