johnnysix

Ludum Dare 46

I'm a Fire maintainer, a twisted Fire maintainer.

As a homage to the legend that was Keith Flint, I have him on a camping trip , kicking trees to drop wood and avoiding wolves.

There's still a ton of actual game mechanic to make, but this time I reckon I've done a better job on the light effects.

sssshoott001.jpg

And if anyone interested, I am streaming intermittently. It was fun to have my first viewer after 5 years or so.

STREAM.jpg

Got a title, and a title screen.

Still need to make it a working game... no panic. Only 9 hours. Ahhhh.

You play the legend that was Keith Flint, you start and keep your fire going throughout the night, besieged by foxes stealing your wood, and possibly bonus enemies..

shit0001.jpg

Need more sleep

Here's some progress - music / sound/ menus / wolf sprites/gameplay not done yet. https://www.youtube.com/watch?v=KBCe3Apv38s

Firestarting / Kicking trees . And who here goes for the full 8h naptime ?

I need to upload the post-dare version with the jiggled variables so it's a bit easier to play.

Here's me an hour ago being slightly less tired than I am now, are people powering through 48h no naps?

My game , being it's about Fire starting is a tribute the late legend Keith Flint of Prodigy fame.

I'd meant to add in more Prodigy easter eggs, but I barely scraped a finished game. I'll maybe patch things post-dare. :smiley:

https://www.youtube.com/watch?v=iEnCsg-BHzw

Post-Dare bugfixes / tweaks

Since it wasn't clear why you won, I updated the GUI. I also added a tutorial/guide to show what to do!

Play here:

https://ldjam.com/events/ludum-dare/46/keiths-flint-steel

Pics:

POST_DARE.jpg

Other ( better ) ways to browse the entries!

Since I didn't see posted, here's a repeat of the ones from 45. Give props to these users for saving you from RSI / Carpal Tunnel Syndrome via smashing the MOre MOre MOre button for another grid of 6... !1111

1 @tsjost - Super detailed, lets you save comments.

https://tsjo.st/r/ld46/

Allows you to pick a random one, or search by type etc. Loads of options.

tjost_player.jpg

It's also is good for seeing how original your idea is - like, I search 'fire' / 'campfire' this round, I get 26.

Copy and paste into excel :nerd:

fire_search.png

2 Itchio --

Allows you to see WAY more than on the LD rollodex

http://ludumdare.itch.io

itch_player.jpg

Thanks to @ithildin for pointing out last LD that Itchio had this! :)

Fire's Started, now keep it alive!

Fire Started

If you've not played yet, the Firestarter keeps the fire going throughout the night!

A little tribute to the legend that was Keith Flint.

essex_bands.jpg

::: Play here :::

https://ldjam.com/events/ludum-dare/46/keiths-flint-steel

Screenshots

POST_DARE.jpg

Fixes / Squirrels and Fire

Play here https://ldjam.com/events/ludum-dare/46/keiths-flint-steel

Fixed/New things

nestuff.jpg

Now includes indicators to help you find the fire, grid snapping for kicking trees, and squirrels that fall out the tree when you kick it.

squirellemanims/emexxd.png

dddd.jpg

I'll do a playthrough shortly.

If anyone interested in how to win

I did a quick playthrough of my game - this one shows also some of the fixes / tweaks post-compo.

game

https://ldjam.com/events/ludum-dare/46/keiths-flint-steel

walkthrough

https://www.youtube.com/watch?v=veXFOIi3CL0

Time for sleep now!

Firestarter vs Fox / Squirrels

Save the fire, save the camp!

A tribute to the Firestarter Keith Flint of the Prodigy.

Kicking and Throwing is done automatically. Arrows / Touch controls if mobile.

Music/FX in FlStudio, Game in Construct 2, Visuals in Adobe Photoshop CC 2015

play here

https://ldjam.com/events/ludum-dare/46/keiths-flint-steel

Screenshots

POST_DARE.jpg

Do thumbnails update?

I'm thinking I should have made it more descriptive of the game than just a floating head. Now I've added the 'HTML 5' , it says a lot more right? This is my tribute to the original Firestarter and legend Keith Flint.

Here's my entry into the 'Keep the campfire alive' sub-genre for LD 46.

ludumemnew/emthumb_updated.jpg

Play below :

https://ldjam.com/events/ludum-dare/46/keiths-flint-steel

Screens ( Reworked UI for Win/Lose changed post-compo )

POST_DARE.jpg

Post Compo fixes

I can't remember if I shared. I added / fixed some of the major things mentioned.

Game

https://ldjam.com/events/ludum-dare/46/keiths-flint-steel

Video - Apologies for sound quality / leg, I have no idea what I'm doing.

https://www.youtube.com/watch?v=veXFOIi3CL0

3 Days to go, keep the fire alive!

Fire Started

If you've not played yet, the Firestarter keeps the fire going throughout the night!

A little tribute to the legend that was Keith Flint.

essex_bands.jpg

::: Play here :::

https://ldjam.com/events/ludum-dare/46/keiths-flint-steel

Screenshots

POST_DARE.jpg

Ludum Dare 47

15 minutes!

n.png

My bets are on 'Stuck in a loop', 'Decay' or 'Layers' - with the more ambiguous interpretations possible.

Not fully realised. Might sleep for a bit.

Sonic homage , to be played as 2nd person, taking in a theme that didn't make the cut as a bonus. ( Whatever happened to the 'official' bonus themes? :confounded: )

whatwhatwhat.jpg

Hamsters again.

I had a half baked idea for the first day that had way too much scope to be done well, this is what I came up with today, hence it's rather basic look.

There are hamsters and acid though.

waaaaaaaa.jpg

Hamster Loop 2020

Here's a Post-Dare update - it didn't help scrapping the first days work after creating a horrendously complicated system to do some very simple things ( and trying to do player AI ).

Apologies if I've not played so many this compo, I'm in the same boat as a lot of you I guess and trying to find work in an increasingly difficult environment! I'm going to make sure I've played and rated before the compo ends!

Play the Post-Compo version here : https://johnnysix.net/games/HamsterLoops/

Day 1 game - Scrapped whatwhatwhat.jpg Day 2 game - with Post-Dare Polish( Gameplay / UI etc. ) small_shots.jpg

Bean Juice

I tried - the Post-Dare one is what it could've been if I hadn't have procrastinated on the first day with a terrible mechanic I ended up scrapping on the second! titlesembg/em.png

Play Here

Ludum Dare 48

In for 48

After going off into the weeds with the last one, going way to big with scope on the first day, I'll keep it simple this time, so I have more time for polish / gameplay etc.

I've been doing a bit more 3d stuff since the last compo, and even got a machine that can run Unity at a decent speed, however I might just stick to the old tried and tested Construct 2, given it's now being retired this year and I won't be able to use it for the next jam!

NINJAemCOLOR/emrender_a.png