I'm In
Exhausted, tons of work to do... Hey why not do another jam with an engine I never used before? That seems like a great idea!
The weapons this time: * Krita (or maybe aseprite?) * Deflemask + Chiptone * Godot
Everybody let's do our best!
Exhausted, tons of work to do... Hey why not do another jam with an engine I never used before? That seems like a great idea!
The weapons this time: * Krita (or maybe aseprite?) * Deflemask + Chiptone * Godot
Everybody let's do our best!
Progress has been slow, but happy with it actually! Game is still untitled, but basically is a fight between robots, and they use they energy to both fight and buy new equipment! You can target either attack their CPU, Battery, or they own weapons~
Crude GUI but it will do, still implementing basic mechanics, and then it will be a whole day for balance and music =O

I should get sleep soon, so good rest, or good work, depending on what will you do!
Aside from getting my sleep, nothing much accomplished ^^; Buuut! I finished the basic combat mechanics (I think...?), now only have to do the workshop, enemies, balance everything and audio... And I have to go outside today.... Yeaaah, I will have to push for Jam, and even so not very confident I can finish everything... Oh well, here is a gif!

Let's keep it going everyone!
So, after ten thousand years(! Ok, not that much...) I finally decided to make the post-jam version of my LD35 entry, Shape Magnet! It's still in very early stages, but I want to share it since the beginning, as well as document my process through a weekly devlog.

It's a very simple game, but it will expand for more interesting and complex scenarios. Using simple electric rules, the player can change its state to positive and negative, and navigate through the level to reach a portal. Every object also has a state and will be affected by the player. Touch something, and the player dies!
If it sounds interesting feel free to follow it here, and any feedback is very welcome~
Just completed my post-jam version Shape Magnet (LD35), now named Positron!



Please feel free to check it out~ https://nihilaleph.itch.io/positron The source code and OST is publicly available!
And I miiight be in for the next LD! I need to take a rest right now, but I think I will be able to work on something, though it will have to be something quite simple. See you all then!