pymike

LD13

PyGL2D Bug Update

I made some important bug fixes to PyGL2D, one of which was a serious memory leakage problem. I also added a couple nice (but minor) features. The doc was updated too.

Get it here.

pygl2d! omgz!

Towlr – Fearlessness

Towlr Motivation

Tags: motivation

Meh

I think I’ll drop out. Theme is uninspiring this time around, and I can’t seem to come up with a good game idea. I might throw together some sort of Towlr game with Lua, but I’m not going full-out and making a big epic game 😛

Good luck to everyone else. Have fun LDing :)

Zombiis

Almost final version of my monochromatic Zombii (NOT zombie) game. It’s a classic top-down shooter in which you have one goal: kill all zombiis. Enjoy.

Zombii Screenshot

Zombii – Final

Finished! (requires Python + PyGame) Since the first release there has been added:

  • Power ups (rockets and plasma guns)
  • Better rect class that supports floating point numbers
  • Score now caps at 1,000
  • More level tweaking
  • Various improvements here and there

Enjoy =)

Tags: final, not zombies, pygame, pymike, python, zombiis

Comments

HybridMind
11. Jan 2009 · 21:57 UTC
Love the improvements that you added from the last version I played last night! I managed to get 1010 points even with the cap.. so, I must rock or something! 😉 Nice work. That music is very silly.. 😛
12. Jan 2009 · 12:43 UTC
Haha, stupid rocket rocket launcher doubles the amount of points you get if you hit a zombie directly (20 point kill :P) Oh well, I’ll have to fix that some time. Thanks!