Senevri

Ludum Dare 49

I'm in. Time for success #2 since LD27.

I have failed and failed again, often lacking in ideas, time, resources, or skill when I tried to pick up a new FW just on the day. This time I'll probably just go with Javascript. Not very performant, but works for everone and I'm pretty familiar with it. Pygame-zero is interesting too.

Anyway, since I don't know the theme I can't tell exactly what I'll do. Grid-based tactical, or twin-stick shooter or perhaps a breakout or a worm clone with a twist of some sort? We'll see.

I'll try to be as minimal and as much from scratch as possibly this time. I'm feeling retro.

Not in time for compo.

Aw man. I mean, I did have motivation issues, but OTOH, I do feel that taking care of myself and not burning out is very valuable. I am fairly far along, not counting stuff like graphics and special effects. I am missing alternate attacks and things that worsen the mood. screenshot.png

The main idea was about worse mood enabling more powerful attacks which destroy food, which makes it harder to regain mood... Bah. I'll write a proper description later.