How it went?
It's done! As always, there wasn't enough time, but the Jelly Gang is finished and playable. I originally wanted to enter the Compo, but I only managed to squeeze in a few hours of work over Saturday and Sunday. Fortunately, Monday was much more productive, so I was able to submit the game for the Jam.

Game
I've always wanted to create a game where you control multiple small creatures, but I struggled to find new and interesting controls for it. This time, I finally figured it out! You use the mouse to hover over a group of creatures, and from there, you can control them like in a regular platformer. There’s also a twist—one of the creatures is bigger, and the camera follows them. So, you'll need to figure out how to navigate through levels without leaving anyone behind.
Music
I didn’t have time to make any music or sound effects, so I reached out to my friend Josh just 30 minutes before the deadline. He came through with something super quick—and it works! :)
Next
It was a lot of fun making this, and I can’t wait to play and vote on your games.
If you want to try mine, here it is https://ldjam.com/events/ludum-dare/56/jelly-gang/