The Gold Eaters by OFF
OBJECTIVE
Survive by eating all the gold coin you found.
Avoid humans and be aware that the other monsters could attack you.
Use hole in the walls to go in other rooms.
CONTROLS
Arrow keys for move
Space bar for attack
UI
Gold bar is for life, grow when you eat gold
Blue bar is for growth, grow when you eat gold, reset when you change of size.
STORY
COMMENTS
Third entry ever made, not my best one, but this time with more time, but a sick boy.
Not my most original idea (a simple reverse role), but i have try several new things :
- sprite creation
- 2D animation
- procédural creation of each room
- AI based on a (very simple) FSM.
The Game Over is just a dead end, i add several text to write but a usual like of time, of technics, and bug, bug, bug...
More description tomorrow.
Time to sleep.
Survive by eating all the gold coin you found.
Avoid humans and be aware that the other monsters could attack you.
Use hole in the walls to go in other rooms.
CONTROLS
Arrow keys for move
Space bar for attack
UI
Gold bar is for life, grow when you eat gold
Blue bar is for growth, grow when you eat gold, reset when you change of size.
STORY
COMMENTS
Third entry ever made, not my best one, but this time with more time, but a sick boy.
Not my most original idea (a simple reverse role), but i have try several new things :
- sprite creation
- 2D animation
- procédural creation of each room
- AI based on a (very simple) FSM.
The Game Over is just a dead end, i add several text to write but a usual like of time, of technics, and bug, bug, bug...
More description tomorrow.
Time to sleep.
Ratings
| Coolness | 55% | 3 |
| Overall | 2.79 | 744 |
| Audio | 3.33 | 189 |
| Fun | 2.33 | 855 |
| Graphics | 3.61 | 213 |
| Humor | 1.88 | 760 |
| Innovation | 2.50 | 760 |
| Mood | 3.41 | 201 |
| Theme | 3.30 | 535 |
didnt understand how battle system is working, but graphics and audio - nice one
anyway, seems as the good entry!
Then you died - game is not restarting, right?
The props lightning felt a bit strange and the fighting could have been better comunicated but I liked the game and the monsters.
To Mantis:
the speed is due to a bug in with null object. Actually i built the game and keep several value for tweaking but it's still not perfect.
To boardtobits:
The small one move fatser than the big ones, the purpose was to create a challenge in the coin chase.
To Insality:
It's my first battle system actually the fact that you didn't have reaction or visual indication of a hit make the battle really bad. And there is no restart system...
To Sergi Montaner:
Thanks for the music, it's my first time with Ableton Live.
And again sorry for the battle system. :(
Thanks for a precise feedback. I like it.
The track is 3min30 long but it's only based on 4 loops that are layered. First time not enough variation maybe based on action, but it lacks also of sound effects to create variation in the audio.
My apologie for the battle system, as i said earlier i have to code the hit animation, or even a point. The battle are not well balanced, because i had issue with battle too easy, enad then i pushed the difficulty too much further.
The blur is a matter of taste if think, when you grow it became less annoying, but it could be more living like the bloom i add.
- graphics look good
- text goes away before i can finish reading it sometimes
- attacking needs work, i cant tell the range and really needs a sound
- i died and then nothing else happened