Eyed by Marek Lisý
2D platformer for 2-3 players, the main objective is to kill your friend by your very own eye. Or by his eye. Or whose eye was it anyways?
RULES
-----
- Jump around and try to kill your opponents.
- You shoot in the direction of your movement, even up/down.
- You are not your eye, you are your body.
- Whenever you shoot your eye, it becomes "hot", that means it kills every one, even you.
- When the hot eye slows down, it becomes cool and you can pick it up again.
- You can pick up any eye, even your opponents.
- When you die, you immediately respawn.
- When you respawn, you are protected for two seconds.
CONTROLS
--------
# Player 1
--> LEFT: A
--> RIGHT: D
--> JUMP: W
--> SHOOT: TAB
# Player 2
--> LEFT: LEFT
--> RIGHT: RIGHT
--> JUMP: UP
--> SHOOT: RIGHT CTRL
# Player 3
--> LEFT: J
--> RIGHT: L
--> JUMP: I
--> SHOOT: SPACE
---
Author: Marek Lisý
Used tools
C#, Wave Engine, Visual Studio 2013
Inkscape, Gimp, Tiled, Texture Packer
Spotify, Coca-cola
No eyes were harmed while this game was created.
RULES
-----
- Jump around and try to kill your opponents.
- You shoot in the direction of your movement, even up/down.
- You are not your eye, you are your body.
- Whenever you shoot your eye, it becomes "hot", that means it kills every one, even you.
- When the hot eye slows down, it becomes cool and you can pick it up again.
- You can pick up any eye, even your opponents.
- When you die, you immediately respawn.
- When you respawn, you are protected for two seconds.
CONTROLS
--------
# Player 1
--> LEFT: A
--> RIGHT: D
--> JUMP: W
--> SHOOT: TAB
# Player 2
--> LEFT: LEFT
--> RIGHT: RIGHT
--> JUMP: UP
--> SHOOT: RIGHT CTRL
# Player 3
--> LEFT: J
--> RIGHT: L
--> JUMP: I
--> SHOOT: SPACE
---
Author: Marek Lisý
Used tools
C#, Wave Engine, Visual Studio 2013
Inkscape, Gimp, Tiled, Texture Packer
Spotify, Coca-cola
No eyes were harmed while this game was created.
| Windows | https://www.dropbox.com/s/3t4ppvuyuphijym/Eyed.zip?dl=0 |
| Source | https://github.com/maral/Eyed |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=51128 |
Ratings
| Coolness | 67% | 3 |
| Overall | 2.82 | 873 |
| Fun | 2.61 | 883 |
| Graphics | 2.94 | 625 |
| Humor | 2.66 | 581 |
| Innovation | 3.12 | 546 |
| Mood | 2.63 | 793 |
| Theme | 3.12 | 745 |
graphics are nice.
Your upload file system is pretty hard to understand , thats maybe why not many tryed the game. Upload it elsewhere !
The game as it is now is not really completed, but I am glad it is at least playable (and it's really funny with 3 players), I was learning completely new engine, so it took most of my first day. I definitely wanted to make scores (and will make them in post compo), more maps etc. However I really think it's funnier in smaller maps (when players have to "live" with each other).
Plus thx FireCamp for mentioning the Drive madness, it really was stupid, I'm going to change that.
-Hando
Pidy :/
I kept being teleported to the spawn point when I tried to grab my eye back (weird to say :p). It only seemed to happen when reaching the eye by the bottom.
Good job. Working with a new engine is never simple.
- Whenever you shoot your eye, it becomes "hot", that means it kills every one, even you.
- When the hot eye slows down, it becomes cool and you can pick it up again.
Thank you for participating.
Looks like fun through.
Nicmene, pekna hra najme grafika! dobre sa kontroluje a urcite je pri tom vvelka zabava ked sa to hra s druhym hracom (oskusal som to sam). Ak to planujes expandovat, mohol by si dat dajake add-ons ze strielas aj ine veci okrem oka ako napriklad dzus z mojej hry :D
Super praca. keep it up! :D