Qbit by taylor.smithgg
Isometric puzzle game that uses a ball as the primary weapon. Player is a voxel/cube/pixel that can control the ball by "riding it." The ball has the ability to change it's state to metal, water, fire, and rubber.
The game is not complete, however, the basic mechanics are operational. Each state has properties unique to it.
Ideally, the finished product would have a small procedurally generated world where the player can explore while using the mechanics of the ball to kill enemies and progress.
Multiplayer would be a late-stage goal with similar PvP gameplay to Magicka.
Controls:
QWASD or Arrow Keys: Movement
Space: Jump/Hold as cube to hover (Movement as a cube is hard work)
X: Apply force in current direction
Z: Dismount
The game is not complete, however, the basic mechanics are operational. Each state has properties unique to it.
Ideally, the finished product would have a small procedurally generated world where the player can explore while using the mechanics of the ball to kill enemies and progress.
Multiplayer would be a late-stage goal with similar PvP gameplay to Magicka.
Controls:
QWASD or Arrow Keys: Movement
Space: Jump/Hold as cube to hover (Movement as a cube is hard work)
X: Apply force in current direction
Z: Dismount
Ratings
| Coolness | 37% | 1769 |
| Overall | 2.14 | 1130 |
| Fun | 1.85 | 1108 |
| Graphics | 2.90 | 648 |
| Innovation | 2.81 | 749 |
| Theme | 2.43 | 1033 |
Somehow, I've managed to fling my cube off the board. Heh.
"Wait no, you're the little cube to the right."
"What? Okay, so let's move this thing onto the question mark. Do I press Q to question it or something?"
"No, you're supposed to ride the ball apparently."
"????? Okay so how do I do that?"
"The controls say to press X to apply force."
"Okay, let's try that."
"ERROR: STACK EXCEPTION"
"I think it's frozen now. Maybe this is part of the game?"