Qbit by taylor.smithgg

[raw]
made by taylor.smithgg for LD32 (COMPO)
Isometric puzzle game that uses a ball as the primary weapon. Player is a voxel/cube/pixel that can control the ball by "riding it." The ball has the ability to change it's state to metal, water, fire, and rubber.

The game is not complete, however, the basic mechanics are operational. Each state has properties unique to it.

Ideally, the finished product would have a small procedurally generated world where the player can explore while using the mechanics of the ball to kill enemies and progress.

Multiplayer would be a late-stage goal with similar PvP gameplay to Magicka.

Controls:

QWASD or Arrow Keys: Movement
Space: Jump/Hold as cube to hover (Movement as a cube is hard work)
X: Apply force in current direction
Z: Dismount

Ratings

Coolness 37% 1769
Overall 2.14 1130
Fun 1.85 1108
Graphics 2.90 648
Innovation 2.81 749
Theme 2.43 1033

Feedback

pvwradtke
20. Apr 2015 路 03:57 UTC
I found the controls a bit hard to understand at first, but once over the ball it becomes easier to do things.
mcmahoniel
20. Apr 2015 路 03:58 UTC
The concept has potential, I'd like to see it come to fruition.
馃帳 taylor.smithgg
20. Apr 2015 路 04:05 UTC
I'd love to finish it myself. This was my first ever attempt at LD, so perhaps there will be more to come.
Chris Delta
20. Apr 2015 路 04:17 UTC
It looks nice, I wish the controls were a bit more straightforward, but beyond that there's not enough finished to really get a good impression. I certainly like the idea!
YarharALC
20. Apr 2015 路 04:24 UTC
difficult controls
mtanton
20. Apr 2015 路 04:25 UTC
Make it a point to finish the game.
highlyinteractive
21. Apr 2015 路 00:38 UTC
web version crashed - maybe also upload an old-style web player version?
馃帳 taylor.smithgg
21. Apr 2015 路 02:00 UTC
Unfortunately it crashes on some systems using WebGL. Tested on my Windows desktop today and at lunch on my Windows work desktop. Both worked. On my Mac it only works in Safari. Random crash is related to Chrome possibly?
馃帳 taylor.smithgg
21. Apr 2015 路 02:02 UTC
Also, opening the console in Chrome makes it work? Strange indeed.
CarlsonAndPeeters
23. Apr 2015 路 04:09 UTC
Cool concept; definitely worth expanding on.
jprogman
23. Apr 2015 路 04:23 UTC
It was a bit challenge to control the cube and get to that sphere.
Somehow, I've managed to fling my cube off the board. Heh.
Horsed
27. Apr 2015 路 10:50 UTC
Game doesn't get past the loading screen :-(
Thingo Studios
30. Apr 2015 路 23:08 UTC
"Okay, I'm pressing WASD, why doesn't the ball move?"
"Wait no, you're the little cube to the right."
"What? Okay, so let's move this thing onto the question mark. Do I press Q to question it or something?"
"No, you're supposed to ride the ball apparently."
"????? Okay so how do I do that?"
"The controls say to press X to apply force."
"Okay, let's try that."
"ERROR: STACK EXCEPTION"
"I think it's frozen now. Maybe this is part of the game?"
ohsqueezy
07. May 2015 路 02:07 UTC
Cool demo. The cube is indeed much more difficult to control than the ball. I was expecting the cube to push the ball.
Frozen Fractal
11. May 2015 路 19:05 UTC
The controls are so floaty that I couldn't even make it to the ball :(