Coder VS Bugs by Cliff Lee(CL)

[raw]
made by Cliff Lee(CL) for LD32 (JAM)
***************Web version is Unity Web Player****************

This is my third time to attend Ludum Dare, I work until 6 am to finish it. It took my almost one day to come up with ideas and concepts, draw some mind maps and flow chart. So close to deadline :O Hope that everyone will enjoy it :)

------Game list----
LD30 : Parallel Worlds
LD31 : Screen Pong
LD32 : Coder VS Bugs
-------------------

This is a tower defense game, your weapon is your keyboard, use the keyboard and debugger to fight bugs and protect your code from it!

Game Goal :
1.Don't let bugs ruin your code.
2.Finish code as much as you can.
3.Challenge yourself with highest record.

Control :
"Space" to use debugger.
"Escape" to pause/resume game.
Almost every key on keyboard, it's show in game.

Used tools:
----Game----
Unity Engine

----Art----
Krita

----Music----
JFXR

----Version Control----
SourceTree(git)

----Chart----
Lucidchart

Only audio came from Untiy assets store.
Game, 2D art are made by myself.


Designed and made by Cliff Lee CL.

Ratings

Coolness 48% 1347
Overall(Jam) 3.35 411
Audio(Jam) 2.96 426
Fun(Jam) 3.07 509
Graphics(Jam) 2.93 690
Humor(Jam) 3.25 327
Innovation(Jam) 3.78 112
Mood(Jam) 3.13 478
Theme(Jam) 4.00 84

Feedback

Ourson
21. Apr 2015 · 09:17 UTC
Nice concept =).
The game is a bit too hard in my opinion though.
Qui
21. Apr 2015 · 09:20 UTC
Very nice game. My keyboard didn't like to be mashed like that, but whatever. It was really fun!
Bemmu
21. Apr 2015 · 11:47 UTC
Very innovative control mechanism, five stars for innovation here. I had never considered you can use the location of keys on a keyboard to point out locations in a game world, this is a mechanic I could see others adopt as well. If you came up with this all by yourself, consider yourself an innovator!
EwChap
22. Apr 2015 · 02:11 UTC
That was really fun. I was laughing the whole time. I agree with Bemmu, this is a very innovative idea. My keyboard does not thank you but I do. I was holding out hope that at the end you would get a printout of the "Code" you wrote, would be hilarious to see.
Xanderzoo
22. Apr 2015 · 02:14 UTC
I liked you game, but I spent most of the time smashing my keyboard at random.
andrewjoy
22. Apr 2015 · 02:22 UTC
Cool idea. Very hard, though mashing the bottom row of keys makes it much easier :P
GTA LUDUM V
22. Apr 2015 · 07:02 UTC
Warning,
This game maybe could break your keyboard.
Taldius
23. Apr 2015 · 17:59 UTC
Really good idea! The only problem is that I think that spamming all your keyboard keys is the best way to stay alive.
Anyway, well done!
jukben
23. Apr 2015 · 18:04 UTC
Great concept! :)
peterkirk
23. Apr 2015 · 19:21 UTC
I really like the idea of using the entire keyboard as your controller with each key laid out in game space, but it was incoherent to play using that many keys. I can't think of a way to improve that issue, so I don't fault the game for the side effect. Great music by the way and I like the bug sprites.
Jungle
23. Apr 2015 · 19:50 UTC
I really enjoyed how you used the mechanism of the key mapping. Also it was fun since there are so many devs here.

The music is nice and don't get repetitive to fast. I just decided to stop playing at some point because nothing seemed to say if there would be an end or something. I had already presses 6374 keys and was expecting something.

Nice game :D
mildmojo
26. Apr 2015 · 20:01 UTC
This is like an arcade version of keyTD (http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=36186).

Quick experience. Very frantic. Debug mode is a cool addition. It would be helpful to have some sort of health indicator on the incoming bugs so you can tell how tough they are. The first time you notice a bug not dying in one hit, you start to worry.

I didn't last long. =)
foolmoron
27. Apr 2015 · 20:40 UTC
Aha I knew I couldn't have been the only one to think of an idea like this! I like your execution though, the theme is cool and makes you actually feel like a (fake) hacker and the little dialogue that pops up is fun. I think the difficult is nice, but the debugging mode is kind of a boring powerup (it's not fun to watch things frozen on the screen). Also it needs Dvorak support :P
FrederickK
07. May 2015 · 03:42 UTC
Genius!
I didn't get it what is your health bar, but very fun game!
I liked it! :)