Bat out of Hell by ianh

[raw]
made by ianh for LD32 (JAM)
You were all set to get into heaven, but it looks like there's something in the way. Explore a massive procedurally-generated dungeon to find a weapon strong enough to defeat your Bat-Enemy!

There's no audio, so feel free to put on some music while you play.

I apologize in advance for how poorly this fits the theme. I was originally planning a much more interesting procedural weapon system, but I ran out of time. Hopefully you still enjoy the game!

**UPDATE**
I posted a new version with slightly modified combat (increased minimum hit testing distance for enemies from 10 pixels to 25). The original Jam version is still available below.

**CONTROLS**
Click the mouse to move around and attack things!

Ratings

Coolness 53% 3
Overall(Jam) 3.40 362
Fun(Jam) 3.30 326
Graphics(Jam) 3.23 546
Innovation(Jam) 2.93 628
Mood(Jam) 3.46 237
Theme(Jam) 2.14 1013

Feedback

wesley.laferriere
21. Apr 2015 路 00:56 UTC
I like this game. The art style has a subtle, yet elegant pseudo-2D feel. Gameplay-wise, a tutorial couldn't hurt.
anokta
21. Apr 2015 路 01:18 UTC
interesting mechanics and art style, wish there was more of it. also, probably a debug thing but it'd awesome if changing level by right-clicking would affect the gameplay as well! :)
Rscar
21. Apr 2015 路 01:19 UTC
Very much liked the graphic style, felt retro, and the attack animation was on point. In agreement, I would have liked a little more direction, I'm all for the "figure it out dealio," but I personally feel better with a tangible goal or direction.
Cryotube
21. Apr 2015 路 01:20 UTC
I like how you managed to get a dungeon crawer feel going on, and that there isn't much if any hand-holding happening. It's fun to discover things on your own, I think there's a lot of potential to be had!
馃帳 ianh
21. Apr 2015 路 01:27 UTC
Oops, thanks for pointing that out, anokta. I removed the right-click debug action so it doesn't confuse people.
ekun
21. Apr 2015 路 01:42 UTC
Hack and slash roguelite? This is my kind of game.

I was pleasantly surprised to discover a new type of weapon on floor 5, up until then I wasn't sure if I was just looking for a bigger sword. I made quick work of the boss with the charm I found, although I'm not sure if there were an alternative weapons I could find.

Animations were simple but attacking felt great, loved the subtle particle effects.

The only mechanics suggestion that I think would really help would be showing some indication of what your mouse is over by highlighting the target. Some of the click hitboxes felt a little finicky.

Great work!
cgmorton
21. Apr 2015 路 01:54 UTC
I like that there's no tutorial. Or, well, I would like to know that you click to attack, but I liked that you have to figure out that the jellies are health potions.

Hell I like the whole game. It's a bit tricky to fight the big bat by just spam clicking, I don't know if there's a better way but it got the job done eventually. I guess I don't know -why- you went with clicking-does-everything, but I appreciate the consistency.
ElectroYak
21. Apr 2015 路 19:29 UTC
I really liked the art style and the concept, but I find the combat a bit tricky. Overall good game
Plustech
25. Apr 2015 路 01:57 UTC
I like the art style but the combat system was a little difficult sometimes, enemies aspd was crazy too.
Not really seeing an unconventional weapon but I like the idea overall.
Demy
25. Apr 2015 路 07:38 UTC
Wow, this game has multiple weapons, monsters, heal potions and a lot of rooms. It even has a mini map. Cool adventure game, thank you for making this.
Archonthewizard
25. Apr 2015 路 21:36 UTC
Of the 70+ LD32 games I've played, this is the one I put the most time into. Lots of fun for such a simple game!
bossmojoman
27. Apr 2015 路 01:00 UTC
I love the concept - great retro graphics (felt like I was playing an atari 2600.) Good job!
borgi
27. Apr 2015 路 10:17 UTC
I really liked the game also! I love this over simplified graphs! Sometimes it was a bit hard to enter some doors, but nice job anyways!
Norgg
27. Apr 2015 路 17:01 UTC
Nicely put together. I liked the progression, although I felt like it was suddenly super-easy once I'd gotten one of the later weapons.
12 Pech谩s Of Souls
29. Apr 2015 路 22:32 UTC
Good game. Nice and interesting retro art style :D
Kasmilus
01. May 2015 路 10:01 UTC
Gameplay is really simple yet satisfying. I like that game.
馃帳 ianh
22. Aug 2015 路 04:20 UTC
~testing~
馃帳 ianh
22. Aug 2015 路 09:07 UTC
Please stop making games.