the dispatcher by davidB

[raw]
made by davidB for LD32 (COMPO)
A rail shooter. Where you should choose the better weapon for each target to have the best multiplicator.

To select your weapon use 1/2/3/4 or a/z/e/r or q/w/e/r
Use the mouse to target and click to shoot.

Find the right weapon was part of the game. Tips: the weapons are listed above the icon of card (sorted by multiplicator).

The game is unfinished :

* no sound
* no end (no target will be spawned after 60s)
* no intro
* no level or progression
* missing graphics (place holder)
* missing polish (animation, ...)

Maybe I'll make a post-compo version.

UPDATE-2015-04-26 : fix black rectangles/images (I hope)

Tools: Xtend, Eclipse, jMonkeyEngine, JavaFX, Inkscape, Gimp, Linux

Ratings

Coolness 63% 3
Overall 2.44 1073
Fun 2.19 1044
Graphics 1.97 1053
Humor 2.25 795
Innovation 2.65 852
Mood 2.44 899
Theme 3.03 806

Feedback

peecestudios
22. Apr 2015 路 22:50 UTC
Nice game for being unfinished. Its just dark..
馃帳 davidB
23. Apr 2015 路 12:01 UTC
Thanks, I'm working on a post-compo version.
OnlySlightly
25. Apr 2015 路 16:33 UTC
I liked the idea of having this rag tag crew that have nothing in common, band together to defeat the rectangles :)
Frozenfire92
25. Apr 2015 路 16:38 UTC
It was an interesting idea. I wasn't quite sure what weapon to use on each enemy
jovoc
25. Apr 2015 路 17:00 UTC
I didn't understand how to play. I couldn't get anything to shoot or do anything. The main view was just solid black rectangles for me.
馃帳 davidB
25. Apr 2015 路 17:10 UTC
:-( The black rectangles is a bug I have with some opengl driver (eg: macosx)
bace1000
25. Apr 2015 路 18:16 UTC
That was pretty funny! Well done :)
Jajo
25. Apr 2015 路 18:17 UTC
Shame it's unfinished, still pretty fun
ShaunJS
25. Apr 2015 路 19:41 UTC
I liked where this was going! I've seen a couple of entries play around with selecting the 'correct' weapon I think it's a neat approach. There's kind of a frantic-ness to it. I think it would be neat if all of the enemies etc were symbols as opposed to text but I presume that was probably part of the plan.

It took me a moment to realize that there was an ammo system and I couldn't quite work out how the multipliers worked either, but it's an interesting start! Good job!
Dietrich Epp
25. Apr 2015 路 20:29 UTC
I wasn't sure what the symbols above the character types at the top meant, and when I saw numbers appear like "01x03" I had no idea what those meant either. I can tell there's an interesting concept underneath it all, however.
Martin Vilcans
26. Apr 2015 路 08:35 UTC
Tried the "Java 8" download, which failed with java.io.FileNotFoundException: http://alchim31.free.fr/download/ld32/jres/jre-1.8.0.20-linux-x64.jar

Maybe because the Java version on my system is 7.

Anyway, I tried the Linux download instead. It has some rendering problem because all the images were just black. So I couldn't rate unfortunately.
SamH
26. Apr 2015 路 12:02 UTC
I鈥檓 afraid the game only display dark tiles on Linux, so it鈥檚 not playable :(
kunzbe
02. May 2015 路 12:32 UTC
hm, A rail shooter. have not seen for a long time.
block97
03. May 2015 路 16:56 UTC
Nice Concept, Could use a bit of polishing but really good for 48 hours! Congrats.
gillyadrien
07. May 2015 路 22:00 UTC
Overall pretty fun once you get the hang of it. Good work!