Gician by bitdecaygames
You, the player, help a young self-proclaimed wizard on adventures through medieval times. The only problem is that our young wizard is not wizard at all... Do what you can to keep the kid safe in any way you can.
Controls:
WASD (movement)
Mouse (different actions, experiment with clicking, dragging, moving the mouse fast at an enemy [the knight... wink wink])
Enter to restart
Escape to quit
Each level contains a teddy bear, this is the portal to the next level. In some levels you have to kill all the enemies for the bear to appear. Other levels, the bear is always visible.
Note: This game requires Java to Play
Fix:
- Uploaded Java 6 version for those that don't have / want Java 8 installed.
- Uploaded Mac version, should fix the issue with the mouse climbing up the screen.
Controls:
WASD (movement)
Mouse (different actions, experiment with clicking, dragging, moving the mouse fast at an enemy [the knight... wink wink])
Enter to restart
Escape to quit
Each level contains a teddy bear, this is the portal to the next level. In some levels you have to kill all the enemies for the bear to appear. Other levels, the bear is always visible.
Note: This game requires Java to Play
Fix:
- Uploaded Java 6 version for those that don't have / want Java 8 installed.
- Uploaded Mac version, should fix the issue with the mouse climbing up the screen.
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 2.43 | 1028 |
| Audio(Jam) | 2.28 | 611 |
| Fun(Jam) | 2.35 | 951 |
| Graphics(Jam) | 2.97 | 662 |
| Humor(Jam) | 2.43 | 731 |
| Innovation(Jam) | 2.41 | 865 |
| Mood(Jam) | 2.30 | 933 |
| Theme(Jam) | 2.62 | 910 |
MacOS, newest Mavericks
To answer your comment on MagDef: Thanks for your feedback, actually I didn't put a hard cap on population growth but there is on asteroids damage so it's very good input on your part.
Besides that, I really like the style and the insane amount of cuteness :D
Once i figured out ow to defeat each enemy, the game was quite fun! The only wierdness i experienced is that the cursor stays in the same x, y position on the map instead of with the camera. If this was intentional, i think it should not be this way. it makes the cursor feel buggy and unresponsive because it's not how I expected the cursor to move when i moved the camera.
Other than that, the game was really good!
I had a few goes on your game - that Knight fight!
It is not bad, for me this game is okay.