Faction Master by AkirAssasin

[raw]
made by AkirAssasin for LD31 (COMPO)
No, you are not a member of some faction trying to become the leader.

You are the Control Panel, the Faction Master, the God, Chief, whatever.
Guide your faction, organize raids, defend against sieges, level up and survive the harsh world!
Experiment with the game; starve them, make them reach level 99999, become a failure and equip your raiders with only fists.

Note: You will not lose in this game, try to find some glitches to save your failure or refresh the page to start anew.

This was made with Javascript, together with Howler.js and Processing.js within..... probably 24 hours. I slept a lot. Whew! I might expand it though...

Gotta add some cool features like radio transmission, better interface and feeder factions!

Ratings

Coolness 62% 3
Overall 2.67 1033
Audio 1.97 872
Fun 2.33 1090
Graphics 1.91 1160
Humor 1.85 883
Innovation 3.14 546
Mood 2.59 846
Theme 3.50 690

Feedback

Soron
08. Dec 2014 · 08:30 UTC
Seemed kinda basic, could do with some better graphics, and didn't *quite* fit on my screen :P.
MrPhil
08. Dec 2014 · 08:38 UTC
I had fun, good strategy game. After one play through I played again thinking about what to do different! I think I died, because I ran out of people but game didn't end?
Anikki
08. Dec 2014 · 09:58 UTC
I feel there is a nice idea in there somewhere. Could be developed into a great text based game.
lemmily
09. Dec 2014 · 12:02 UTC
I think it would benefit from some balancing. I had a lot of money fairly quickly. Also - a pause would have been lovely :)

Nice idea though, could definitely be expanded upon to really see the idea flourish!
AinaSG
09. Dec 2014 · 12:02 UTC
Nice Idea. Maybe a litle more graphical would help to make it more understainable.
Paperscraps
09. Dec 2014 · 12:06 UTC
I liked the idea behind the core mechanics. Decent take on the theme.
MonoS
09. Dec 2014 · 17:04 UTC
With some more time this could be a really good title, but as is is not so good, sorry [also it make my browser crash]
TriSquare
11. Dec 2014 · 00:32 UTC
This game needed more feed back than just a sound and a number going up after some text popping up. Its a cool concept and id definitely like to see a more fleshed out version of this game!
qristofer
11. Dec 2014 · 10:15 UTC
The is the first time I play anything like this. I've never been big on text adventures. This somehow felt involving to play, and triggered my imagination (I played the first round without reading the description). A truly great way to move beyond the screen. Great.

The canvas was too big for my screen too, but a zoom out did the trick.
Frenchie
11. Dec 2014 · 10:25 UTC
There's a cool idea in here - but it really needs a better way to communicate with the user what's going on. Even just some minimalist graphics (moving squares) would have gone a long way.
rottenmage
11. Dec 2014 · 11:10 UTC
Cool idea there. I like the simple text-based interface. With a bit more polish and some variation this could be a great game.
CodeNMore
13. Dec 2014 · 01:57 UTC
Very simple, but interesting! More polishing and more things to do could make this something...
calavera
13. Dec 2014 · 10:37 UTC
A little too barebones for me.
pjimmy
13. Dec 2014 · 15:44 UTC
it's an interesting strategy game, but visually confusing. Nice effort.
snickersnacks
15. Dec 2014 · 17:16 UTC
I've always been interested in games that avoid the direct action and instead let you manage the behind-the-scenes stuff. I want graphics! :) Good job.
Crosstales
21. Dec 2014 · 03:03 UTC
Interesting concept - some (more) graphics would probably improve the overall experience.

Well done!
BlackBulletIV
26. Dec 2014 · 12:21 UTC
Some interesting semi-strategy mechanics in there. A little too minimalistic in presentation, but it has a solid foundation.
maxmetallica
29. Dec 2014 · 21:00 UTC
nice work
Piscythe
30. Dec 2014 · 01:24 UTC
Huh. I liked the style, and it was refreshing to play as the raiders instead of having them be cannon fodder villans. I had to zoom out to view to full interface. I quickly accumulated more money than I could really spend, and found myself wanting to be able to upgrade storage. It was cool hearing the sounds of battle.