Static Encounter by LordKawaii

[raw]
made by LordKawaii for LD31 (JAM)
The idea was to make a reverse JRPG random encounter where you play a party of monsters that the "Hero" has stumbled upon. I was unable to do all I wanted within the time limit, but given that this is my first Jam and I was using a new engine and language I had never touched before I'm pretty happy with the results.

This game was made using Loom Turbo.
Slime sprites by Magdalen Rose.
Music Crunk Knight by Kevin McClaud.
Everything else by me. :b

Ratings

Coolness 58% 3
Overall(Jam) 2.94 729
Fun(Jam) 2.79 698
Humor(Jam) 2.73 425
Theme(Jam) 3.44 606

Feedback

d3garcia
09. Dec 2014 · 02:40 UTC
Good idea, very good audio, with more work I know it could be very fun
rjhelms
09. Dec 2014 · 04:31 UTC
Cool idea, lots of potential - keep working on it!
Finlal
09. Dec 2014 · 04:32 UTC
I didn't read the description and at first I thought I play as a hero and was quite surprised that it's so easy to slay these beasts.
But it was even more surprising to lose.\
ThunderAwesome
09. Dec 2014 · 05:24 UTC
A nice twist of events! Takes a bit of strategy to take the hero down. Definitely a good base to work off of. I can see a JRPG about enemies being built off this framework.
JNyknn
09. Dec 2014 · 07:18 UTC
Not bad, but maybe a bit too simple.
Louisload
09. Dec 2014 · 07:22 UTC
interesting idea, even after reading your description I kept looking at the human thinking it was me, goes to show how mechanical we are with games :D hah
jhice
09. Dec 2014 · 09:40 UTC
Good base concept and I manage to kill the hero :p To be continued...
olligobber
11. Dec 2014 · 01:56 UTC
Deserved a vote for innovation.
galman
16. Dec 2014 · 16:46 UTC
I like the idea! You should work on it more
rzuf
18. Dec 2014 · 12:30 UTC
Nice little thing. Shame it's so easy and so short. :)
01rafael
29. Dec 2014 · 04:23 UTC
This is pretty fun huh! xD