Scratch Track by playvue

[raw]
made by playvue for LD31 (JAM)
TURN ON YOUR SPEAKERS/HEADPHONES!

NOTE: BEST VIEWED IN FULL BROWSER WINDOW (NOT FULLSCREEN, CLICK THE WEB LINK)

Scratch Track is a musical puzzle game where the player races around a record to match the notes of the melody as they stream by. Get at least 50% right to advance to the inner levels.

Controls:
L/R to move to adjacent lanes.
ASDFG/LKJHG to move to specific lanes.

Future Plans: The record will spin in the opp direction of the player. =)

Theme Approach:
It's a full screen game where the entire game, all action and obstacles existing on a single screen/level.

Jam Approach:
For probably the first time ever, we have TWO (THAT'S MORE THAN ONE) musicians on our team. And, zero artists. So, from the start, we focused heavily on our strengths: code & music.

This is the first jam for our new group, the CLE Game Co-Op in Cleveland, OH, USA. Of the 5 main team members, only 1 has ever jammed (let alone made a game) previously.

Ratings

Coolness 56% 3
Overall(Jam) 3.59 214
Audio(Jam) 4.44 3
Fun(Jam) 3.18 408
Graphics(Jam) 2.79 713
Innovation(Jam) 3.88 77
Mood(Jam) 3.50 199
Theme(Jam) 3.88 209

Feedback

madmaw
09. Dec 2014 · 20:33 UTC
Cool game, I always like musical games, especially ones with good music. Nice work.
kumoi
10. Dec 2014 · 05:28 UTC
Very well done! You guys pulled through without any artists and I think you've made a pretty awesome thing. Its not every game that you see having good musicians.
Maurogik
10. Dec 2014 · 08:52 UTC
Nice concept and good music, well done !
PixelCrust
10. Dec 2014 · 11:58 UTC
I think you guys have a nice game concept. I love the audio also. :)
friken
10. Dec 2014 · 18:43 UTC
love music games
akhilnivarthi
10. Dec 2014 · 20:49 UTC
Cool Music game.
thopis
11. Dec 2014 · 00:02 UTC
Weird and i like it!Great music also!
alfadur
11. Dec 2014 · 16:45 UTC
A well polished rhythm game! Spinning record sounds quite fun as well. For extra hardcoreness you could make lanes spin at different speeds. :)
Hammers
11. Dec 2014 · 17:14 UTC
Nice one guys! Really like this one. It's definitely something I've not seen in a music game before.
hissssssssss
11. Dec 2014 · 17:17 UTC
This is very cool! I really enjoyed playing this, and wish there were more levels.
🎤 playvue
11. Dec 2014 · 17:30 UTC
Wow, guys! Thanks so much for all of the wonderful comments! We're all psyched about how it came together too. Definitely going to be finishing this one off in the near future. =)
ZNCatlaw
13. Dec 2014 · 05:46 UTC
Really nice entry! The controls felt pretty awkward though... why not go for "df jk" or something, for example? Nice music (naturally) and I liked the simple design!
Dokthar
13. Dec 2014 · 19:03 UTC
too bad music don't seem to work (using firefox) but nice concept.
🎤 playvue
13. Dec 2014 · 19:29 UTC
@Dokthar, sorry. Works in Chrome and there should be no reason not to in FF. Built using CreateJS suite.
Night
15. Dec 2014 · 21:54 UTC
Very cool track and dynamic gameplay! Like it.
Empyrealhell
17. Dec 2014 · 03:17 UTC
The music is really good, definitely the best I've encountered so far. It would have been nice to have some alternate controls for it though. The arrow keys worked just fine for the first couple of levels, but after that you need to be using the specific lane keys, and since I don't use a qwerty keyboard that was pretty much where I had to stop. Numbers keys would have made just as much sense and been pretty universal. Either way, what I did get to play I really liked, the gameplay was simple but pretty engaging, and I think with some flashy vinyl graphics I could see this turning into a full-fledged rhythm game.
AgentParsec
17. Dec 2014 · 03:21 UTC
It's a good idea for a game, but for some reason I wasn't getting any sound. I know it's not my speakers, because I have been getting audio from all other games I've played. Refreshing didn't help either.
Gread72
17. Dec 2014 · 03:21 UTC
I don't know if arrow keys work for this but it was fun ...
🎤 playvue
18. Dec 2014 · 04:01 UTC
@Empyrealhell: Sorry, three sets of controls were all we could handle! Will def keep that in mind if we build it out further.

@AgentParsec: FF, by chance? Someone else reported that as well. I find it very odd, we're not doing anything super fancy here. Straight CreateJS. Sorry!

@Gread72: Yeah, we immediately knew keys for each lane were def required, but kept arrows in for easy go-to, base controls to get started (we were using them in dev and it was functional, but def harder).

Thanks for all the great comments, everyone!
Benjamin
21. Dec 2014 · 13:56 UTC
Hey this is good and I like the musics, but a rythm game need more feed back. For example a shockwave effect + flash when you successfully trigger a note. Also having to move on other lanes to reach a note break the rythm game feeling. because you dont have to make this in rythm with the beat.
Anyway that was a very good attempt for a 72h jam, you guys did a very good job, I wish you had time to design more level !
01rafael
29. Dec 2014 · 06:05 UTC
Great concept!
JavadocMD
29. Dec 2014 · 19:28 UTC
This is a great take on a rhythm game that could be developed into something really addictive. Nicely done! There's a lot of work to do on the graphical side, but the music tracks you created were really nice. Simply re-playing the track until you "beat" it was a really good design choice which worked to keep me engaged.

It's really tough to keep the buttons straight in my mind when I get around to the other side of the record. It breaks the "left-to-right" spatial association. If the record was spinning and my avatar stayed in place, that would be much easier. I'd prefer if the challenge came from the actual music, not just me fumbling the buttons.

It did however get maybe a bit *too* challenging when the track gets so small that the dots blend together and I'm not sure which lane I need to be in at which time.

Seriously though, very fun and I'd love to see a polished version of this!