Emporium of Death and Laughter by talecrafter
Welcome to the Emporium, where your struggle for survival is just one of the many pleasures experienced by the beloved clients of the house.
Survive in a hostile arena, where countless champions have died to amuse the audience.
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Well, I had many features planned. Probably too much. I feel like this is just the barebones of the game it could have been, with items, traps, more enemies... But at least the shooting part works.
I thought that an arena works perfect for the theme "everything on a single screen" because the actors and the plot may change, but the stage remains always the same.
Move with WASD or Arrow Keys.
Shoot with Mouse.
Switch Weapons with Space or Right Mouse Button.
My contact info if you wanna know anything specific: https://twitter.com/talecrafter
http://www.craftinglegends.com
Survive in a hostile arena, where countless champions have died to amuse the audience.
------
Well, I had many features planned. Probably too much. I feel like this is just the barebones of the game it could have been, with items, traps, more enemies... But at least the shooting part works.
I thought that an arena works perfect for the theme "everything on a single screen" because the actors and the plot may change, but the stage remains always the same.
Move with WASD or Arrow Keys.
Shoot with Mouse.
Switch Weapons with Space or Right Mouse Button.
My contact info if you wanna know anything specific: https://twitter.com/talecrafter
http://www.craftinglegends.com
Ratings
| Coolness | 75% | 2 |
| Overall | 3.34 | 403 |
| Audio | 2.83 | 491 |
| Fun | 3.20 | 439 |
| Graphics | 3.93 | 113 |
| Humor | 2.50 | 539 |
| Innovation | 2.89 | 735 |
| Mood | 3.47 | 152 |
| Theme | 3.89 | 227 |
It's a little bit hard but fun.
Good job!
I think the AI speed should be reduced a little bit which will allow some separation (possibly for a slightly longer time) between the player and the enemies.
I feel the gameplay lacks the feeling of progress, maybe some unlocks would have comforted the feeling of my inescapable doom.
At a few points it feels like it's impossible to get away from them (like, at the beginning before any platforms have spawned) and like I'm doomed, but that's a minor gripe for an otherwise greatly polished game. Nice one.