Build A Turret by MechanicalLife
This is a game about programing a turret with logic-blocks!
it's a bit thrown together at the last moment :p
if the game has a black screen on start try to re run :/
i didn't find the reason behind this in time xD
Controls:
LMB to move a node or add a gate.
RMB to remove stuff in general.
Instructions!
The goal of the game is to clear all 4 rounds!
at the bottom right are all logic block click to add to you grid!
logic block:
logic blocks have inputs on the bottom and outputs on the top
click and hold a node to connect it to another.
Sensor blocks :
to set the sensor grab the red node in the center and drag!
you get more sensors for each round!
functions:
spin turret with right() and left() blocks
when the turret spins it loses accuracy so try to stabilize it :)
fire the gun with fire() only fires one per input!
Rounds:
each round is harder and the targets take more hit to kill!
good luck! be clever and prevail!
it's a bit thrown together at the last moment :p
if the game has a black screen on start try to re run :/
i didn't find the reason behind this in time xD
Controls:
LMB to move a node or add a gate.
RMB to remove stuff in general.
Instructions!
The goal of the game is to clear all 4 rounds!
at the bottom right are all logic block click to add to you grid!
logic block:
logic blocks have inputs on the bottom and outputs on the top
click and hold a node to connect it to another.
Sensor blocks :
to set the sensor grab the red node in the center and drag!
you get more sensors for each round!
functions:
spin turret with right() and left() blocks
when the turret spins it loses accuracy so try to stabilize it :)
fire the gun with fire() only fires one per input!
Rounds:
each round is harder and the targets take more hit to kill!
good luck! be clever and prevail!
| Windows | https://www.dropbox.com/s/ur16flnszmq6xuz/Turret-EntireGameOnOneScreen.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=35468 |
Ratings
| Coolness | 48% | 1414 |
| Overall(Jam) | 3.34 | 386 |
| Fun(Jam) | 3.16 | 423 |
| Graphics(Jam) | 2.85 | 693 |
| Innovation(Jam) | 4.22 | 15 |
| Mood(Jam) | 2.74 | 711 |
| Theme(Jam) | 3.58 | 478 |
I normally don`t download games, but yours got my attention, I will bookmark your page and come back later.
What I was able to do is make a small circuit in loop (right, fire, fire, <repeat>) but from there i can't go on, so please add some instructions :)
Start with a clock piece and then things happens :D
I liked a lot the concept but it is very difficult, for me, to solve the best way to beat levels :)
But indeed, worth the downloading :D
Gratz :)
The hitboxes seem to be much smaller than the actual targets too and the sensors seem to have some accuracy problems; A constantly spinning turret with a sensor linked to fire in round 1 will hit less targets than a constantly spinning turret that fire as fast as it can. A sensor offset determined by trial and error can alleviate this somewhat.
Also the input and output ends up overlapping.if you place logic blocks directly above and below eachother.
and for the shoots going through targets it probably because your on round 1-3 where they take more hits. it's just poorly explained visually :/
It's really a lot of fun to build and try out your constructions.