You're Blocking The Screen! by LoneStranger
The game is sort of two games in one. There is the game-with-the-game, where you are playing PONG against a computer that will probably never lose. However, while you are trying to play you will be distracted by two little cuties and paper airplanes.
Your goal is to do as good as you can in PONG before your nerves reach their end and the game is over.
---------
This game was made using MarteEngine over Slick2D over LWJGL.
Source is included in the ONESCREEN.jar file.
---------
To execute, run the jar with the following command. Change the [os] to match yours of the following,
java -Djava.library.path=native\[os] -jar ONESCREEN.jar
windows
linux
macosx
solaris
freebsd
For example, to execute on Windows, run the jar with the following command:
java -Djava.library.path=native\windows -jar ONESCREEN.jar
Also make sure that your Java executable is on the path. If you have any problems, let me know before you rate the game.
Your goal is to do as good as you can in PONG before your nerves reach their end and the game is over.
---------
This game was made using MarteEngine over Slick2D over LWJGL.
Source is included in the ONESCREEN.jar file.
---------
To execute, run the jar with the following command. Change the [os] to match yours of the following,
java -Djava.library.path=native\[os] -jar ONESCREEN.jar
windows
linux
macosx
solaris
freebsd
For example, to execute on Windows, run the jar with the following command:
java -Djava.library.path=native\windows -jar ONESCREEN.jar
Also make sure that your Java executable is on the path. If you have any problems, let me know before you rate the game.
| Java | http://www.lonestranger.net/ld48/LDJAM_31_LoneStranger.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=203 |
Ratings
| Coolness | 20% | 2185 |
| Overall | 3.19 | 560 |
| Audio | 2.69 | 561 |
| Fun | 3.19 | 451 |
| Graphics | 2.63 | 854 |
| Humor | 3.75 | 45 |
| Innovation | 3.50 | 299 |
| Theme | 3.88 | 237 |
I loved it!
(I'm sure there's a way to include lwjgl native libraries in such a way that no extra commandline parameters are needed -- fauge's "Sumo Si" <http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=40489> uses lwjgl and works out of the box. Maybe fiddling with resource paths?)