Ludum Star by hunterloftis

[raw]
made by hunterloftis for LD31 (COMPO)
Anybody else remember Star Commander with fondness? This is a 'massively' ;) multiplayer top-down space dogfighter! Ping a friend or three with the link and blow 'em into vacuum.

- WebSockets and client-side prediction for dozens of players and thousands of missiles

- WebGL for camera effects and fast rendering on the web

- Tested in latest Chrome, Firefox, Safari

Ratings

Coolness 26% 2075
Overall 2.65 1041
Fun 2.75 864
Graphics 2.60 876
Innovation 2.53 935
Theme 2.35 1175

Feedback

馃帳 hunterloftis
08. Dec 2014 路 02:35 UTC
I've noticed some networking bugs I didn't see while developing it alone ;)
jarry
08. Dec 2014 路 06:42 UTC
Nice game. I like that it's multiplayer !
Ludum Dare Riga
08. Dec 2014 路 12:09 UTC
Nice, tried to play with a friend and encountered number of problems.
- Firstly there are invisible walls, need to make them visible.
- At one point my ship stopped shooting.
- and with a friend encountered some laggs or something, it syncs rarely apperantly
Ludum Dare Riga
08. Dec 2014 路 12:29 UTC
Hmm, would be nice if it was kinda multiplayer Astro Fire
https://www.youtube.com/watch?v=AlrQODKHfsQ

P.S its me wonderwhy.er from Berlin JSConf :)
Am just writing from my Jam Team account :)
thristhart
08. Dec 2014 路 15:08 UTC
Invisible walls suck! My friend and I had trouble with network performance that made actual dogfighting difficult. Seems like it could be fun with a bunch of people!
barryrowe
09. Dec 2014 路 03:16 UTC
I couldn't test the multiplayer, but I like the concept. The controls seem very nice and satisfying. The camera also seems solid. I can imagine how it would help intensify large battles.
Orangy Tang
10. Dec 2014 路 13:49 UTC
The camera zoom is a little intense, and the walls a little in the way, but nice to have a float around.