Rubber Slimes by JangoBrick

[raw]
made by JangoBrick for LD30 (COMPO)
The game I made for the Ludum Dare compo #30 is called "Rubber Slimes". You control two slimes, each in its own "world", so-to-speak.
There's no connection - except for a rubber band that's keeping the slimes together. You have to be careful though, as the rubber band tends to break easily on every occasion it gets.
This is a really hard game.

By the way, this entry is my second one. And the first time that I EVER made any music (like, in my whole life)! So I'm pretty happy about the way that went.

These are the tools which I used:
- Language: Java
- IDE: Eclipse
- Engine/Framework: JangoDare (http://github.com/JangoBrick/JangoDare)
- Graphics: GIMP
- Sound effects: Bfxr
- Sound editing: Audacity
- Music: FL Studio 11
- My brain

Ratings

Coolness 57% 3
Overall 3.44 324
Audio 2.86 446
Fun 3.29 344
Graphics 2.71 806
Humor 2.90 247
Innovation 3.58 236
Mood 3.00 534
Theme 3.81 144

Feedback

Martoon
24. Aug 2014 路 23:05 UTC
Clever idea, and executed well. Considering the difficulty, though, it'd be useful to have a quick "restart the level" key, instead of having to click a button each time.
馃帳 JangoBrick
24. Aug 2014 路 23:51 UTC
@Martoon I agree. Since the 48 hours aren't over yet, I think I'm still allowed to fix this. So, there you go, press [R] to restart the level ;-)
sftrabbit
25. Aug 2014 路 13:07 UTC
Cool idea. The intro text wasn't wrong - it did get a bit infuriating at times! Checkpoints would have made this a little bit better. Overall, pretty enjoyable though!
coffeemuggames
25. Aug 2014 路 13:13 UTC
Good idea and well made :)
Windmill Games
26. Aug 2014 路 17:37 UTC
Nice concept and execution. The graphics are a bit... "Missmatchesed".
CogentInvalid
26. Aug 2014 路 17:44 UTC
Really cool concept, and it was fun to play. Getting stuck was a hassle, though; I feel like it would have been easier to avoid if you put some kind of spike or other hazard in the alcoves so a player could easily see it ahead of time and avoid it.
Chaoseiro
26. Aug 2014 路 18:15 UTC
Nice game, and really hard! I got stuck many times xD
Checkpoints would definitely be a good addition :)
Peping
26. Aug 2014 路 18:22 UTC
Great idea, nicely done, as the other guy said, checkpoints, or a limited amount of "undo"s would make this less frustrating. Great job!
frogcheese
26. Aug 2014 路 18:26 UTC
Really cool idea, but a bit too hard for me. And for your first shot at music, the track wasn't that bad!
eemmbbeerr
27. Aug 2014 路 15:40 UTC
Good game, it is much harder than it seems. The 'Keep calm and avoid places that you cannot escape' strategy failed me on the second level.
AmmoreChicks
27. Aug 2014 路 18:52 UTC
Great game! Good concept and very entertaining!
someone
28. Aug 2014 路 21:28 UTC
Cool idea, though it crashed a lot for me.
Shivur
28. Aug 2014 路 23:11 UTC
Very good concept!
Ted Brown
30. Aug 2014 路 05:23 UTC
You bastard. I do have a nut allergy! :D

Seriously, this is a good idea, executed well. The only issue I had was not being able to hold up and down at the same time.
ra4king
06. Sep 2014 路 22:57 UTC
Wow, this is such a clever idea, I'm very impressed. Excellent job!
Cake&Code
09. Sep 2014 路 05:36 UTC
Haha, "This is a really hard game" is quite the understatement! That or I'm just terrible at games. Still, it was a lot of fun.

Love that you listen your brain as a tool you used, it sucks when you forget to bring it to a competition! ;D
handCraftedRadio
09. Sep 2014 路 14:05 UTC
Cool game! Very difficult, but fun!
jprogman
09. Sep 2014 路 18:35 UTC
Definitely hard. Those damn dead ends are an instant killer. I could only play it when I'm in a good mood, heh.