Nemesis by deadpixelsociety
A physics-based game that takes the theme pretty literally.
Control the evil planet Nemesis as you seek to swing, crush and incinerate all the planets in an unsuspecting solar system!
Requirements:
Java 6+
OpenGL 2.0+ compatible graphics card
Coding: The Dead Pixel Society/@deadpxlsociety
Art: Simple Independent Studios/@thedogofdoom
Control the evil planet Nemesis as you seek to swing, crush and incinerate all the planets in an unsuspecting solar system!
Requirements:
Java 6+
OpenGL 2.0+ compatible graphics card
Coding: The Dead Pixel Society/@deadpxlsociety
Art: Simple Independent Studios/@thedogofdoom
| Desktop | http://thedeadpixelsociety.com/nemesis/ |
| Source | https://bitbucket.org/deadpixelsociety/ld30-nemesis |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=3308 |
Ratings
| Coolness | 35% | 1694 |
| Overall(Jam) | 3.67 | 110 |
| Audio(Jam) | 3.22 | 312 |
| Fun(Jam) | 3.84 | 39 |
| Graphics(Jam) | 3.42 | 368 |
| Innovation(Jam) | 3.44 | 184 |
| Mood(Jam) | 3.47 | 189 |
| Theme(Jam) | 3.72 | 119 |
Only criticism is that it's a bit too easy to get lost. Would like an indicator where the sun is, and maybe a visual effect showing that I'm successfully tethered (so I don't ram myself into a planet and get destroyed).
That said, awesome entry! :)