IN BETWEEN by Simon
============================================================
Hi, World Synchronizer.
Your mission is to synchronize worlds. To achieve that you must first bring the monoliths to the worlds that need to be synchronized by entering the monoliths and applying vertical synchronization. Then, through rotational and vertical synchronization you will be able to bring back the monoliths (now injected of the substance of the worlds to synchronize) together in order to finalize the synchronization. But be careful not to create instability between the worlds.
Good luck.
============================================================
Press F for fullscreen when playing through the web player.
Esc to regain focus when playing through the web player.
ZQSD for moving.
Entering monoliths once prepares them to be lifted up in the top world.
Entering monoliths twice prepares them to be lifted down in the bottom world.
Left/Right click to lift monoliths up and down.
E/Q to rotate worlds for syncing monoliths from different worlds.
============================================================
The game was developed with Unity and the sounds were created with LMMS. Please, tell me if you have any trouble with running the game, I could not test the OSX and Linux builds.
I wanted more worlds to sync through a random generation of worlds but the idea of the game came progressively as I was developing it so it was too late when it occurred to me that I wanted different patterns and different worlds.
Thank you for playing :)
Hi, World Synchronizer.
Your mission is to synchronize worlds. To achieve that you must first bring the monoliths to the worlds that need to be synchronized by entering the monoliths and applying vertical synchronization. Then, through rotational and vertical synchronization you will be able to bring back the monoliths (now injected of the substance of the worlds to synchronize) together in order to finalize the synchronization. But be careful not to create instability between the worlds.
Good luck.
============================================================
Press F for fullscreen when playing through the web player.
Esc to regain focus when playing through the web player.
ZQSD for moving.
Entering monoliths once prepares them to be lifted up in the top world.
Entering monoliths twice prepares them to be lifted down in the bottom world.
Left/Right click to lift monoliths up and down.
E/Q to rotate worlds for syncing monoliths from different worlds.
============================================================
The game was developed with Unity and the sounds were created with LMMS. Please, tell me if you have any trouble with running the game, I could not test the OSX and Linux builds.
I wanted more worlds to sync through a random generation of worlds but the idea of the game came progressively as I was developing it so it was too late when it occurred to me that I wanted different patterns and different worlds.
Thank you for playing :)
| Web | http://simonchauvin.com/videogames/in-between |
| Source | https://github.com/simonchauvin/In-Between |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=9596 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.95 | 816 |
| Audio | 2.56 | 636 |
| Fun | 2.45 | 1028 |
| Graphics | 2.94 | 663 |
| Humor | 1.59 | 924 |
| Innovation | 3.61 | 221 |
| Mood | 3.04 | 515 |
| Theme | 3.40 | 444 |
@SelfishGenome Can you tell me what does not work? Is it that you can't execute the program or just that you have a hard time finding what to do in the game?
Pretty nice concept!
Well made
@Pierrec Yes you're probably right but at first I wanted only one level but then I wanted a thousand and then I could not make more than one so that a tutorial level for only one level kinda was weird. But yes I agree :)
Anssi@MooseflyGames