A Galaxy United by MarekkPie

[raw]
made by MarekkPie for LD30 (COMPO)
A Galaxy United:

Heavily-inspired by Lost Vikings.

Click on any of the planets or connections to choose a level.

You move with WASD.

Each character has a special power:

Foo - can become small (Spacebar)
Bar - can punch things (Spacebar)
Baz - can run fast (Spacebar, and unlocks jumping with W)

Press 1, 2, or 3 to switch between characters.

Complete each level by making it to the exit.

Made with LOVE 0.9.1.

Windows: extract the zip file and double click the executable.

All others: You must have LOVE 0.9.1 (http://www.love2d.org/) installed to play the game. Then, get the LOVE file, and double click it.

# NOTE: Fixed error with levels not changing to only require the currently available characters on the exit to complete.

Ratings

Coolness 62% 3
Overall 2.57 1079
Audio 1.88 907
Fun 2.73 825
Graphics 2.33 1011
Humor 2.26 595
Innovation 2.76 867
Mood 2.62 873
Theme 2.88 798

Feedback

ViliX
25. Aug 2014 路 02:45 UTC
The graphics could be improved, but I find this to be quite an innovative idea :)
Fanatrick
25. Aug 2014 路 02:48 UTC
Felt like movement and collisions were bugged. Good idea though.
Alaxe
25. Aug 2014 路 16:34 UTC
I really dislike being critical but the idea is a copy of Tomas was alone
Goutye
25. Aug 2014 路 16:38 UTC
Interesting game.
Collision bug (slope)(Restart the game)
Nice animation/sprites graphics !
馃帳 MarekkPie
25. Aug 2014 路 16:44 UTC
@Alaxe: The idea is actually The Lost Vikings (http://en.wikipedia.org/wiki/Lost_Vikings).
Ekilibr
25. Aug 2014 路 16:49 UTC
Nice shot. Even if the graphics could be improve, good game ! :)
lukz
25. Aug 2014 路 16:59 UTC
Good idea, work some more on graphics part.
Capitals
25. Aug 2014 路 17:09 UTC
Quite a buggy game which meant I could not get the best Idea of how good it was. However I did like the idea!
馃帳 MarekkPie
25. Aug 2014 路 22:13 UTC
@Capitals: You mind describing the bugs? I'm allowed to do bug fixes post submission.
Windmill Games
26. Aug 2014 路 23:47 UTC
Watched the stream, so it is fun to see the final product. I think that it turned out well, the concept is very nice and ties into the theme great.
Logan
27. Aug 2014 路 02:39 UTC
A decent and proven idea, but the implementation needs a lot of work. The movement/control/platforming was fairly buggy, and I couldn't seem to clear a second level after finishing a first (like, the exit wouldn't work).
Robot Souls Games
27. Aug 2014 路 03:12 UTC
How do you beat a level? Hitting the end switch doesn't seem to do anything.
馃帳 MarekkPie
27. Aug 2014 路 03:37 UTC
@Robot Souls Games (and most other people with bug issues): There was a bug having to deal with the game not changing the required characters to who was currently on screen. I've uploaded a fix.
granut100
28. Aug 2014 路 00:34 UTC
Nice game :) One thing though is that I encountered a bug where you fall continuously forever.
steve
28. Aug 2014 路 22:20 UTC
Nice idea, the sprites remind me of MST3K for some reason! The game seems to error out when trying to travel to the red/green level.
whilefun
29. Aug 2014 路 00:10 UTC
Bummer, Love cannot create canvas because of my OpenGL implementation :( I am running win7 64 bit with an intel graphics card
pansapiens
29. Aug 2014 路 04:18 UTC
I liked the movement animations of the robots - very cute. The design of the central 'all three' level was solid too. The control scheme for Baz seemed a little weird though - probably just making W = Jump, without the unlocking would have worked better for me. I hit a few collision glitches too - managed to get Baz stuck beneath the ground :)
馃帳 MarekkPie
29. Aug 2014 路 15:39 UTC
@steve: I'll take a look at that tonight.

@pansapiens: Most of the collision bugs I've found ended up relating to the lifts. Is that were you ran into the problem?
ConflictiveLabs
29. Aug 2014 路 19:56 UTC
You totally nailed the "Lost Vikings" feel!
There are issues with collisions and platforms and the game crashed on me when I selected the middle-bottom level, though.

Level design is pretty solid and it could certainly benefit from a progression of sorts (where you are required to solve the levels that feature a single character first, then those with 2, and finally the one with the 3 of them).

Despite the issues, it's a really fun game! Kudos!
ZYXer
04. Sep 2014 路 15:09 UTC
Great puzzle game! Really like the difficulty and the different combinations of the three characters.

The controls of Baz are a bit hard to master. And the red/green connection level crashes on my computer:
src/states/levels/level.lua:131 : attempt to index field 'exit' (a nil value)

But otherwise a really good game, would have loved to play more levels.
jprogman
09. Sep 2014 路 18:29 UTC
There seem to be only 6 playable worlds. The 7th one, represented by the gradient red to green bar, throws an error.
It's a nice idea, but the controls need to be more friendly. I don't like pressing both W and space to jump. :( Hopefully you can fix the bugs later on if you keep working on it. Nice work overall!
TobiasW
15. Sep 2014 路 15:39 UTC
I have to echo ZYXer - lower world doesn't work and the controls are a bit off. And my poor Foo got stuck in the brown center area in the last level :(

I like the idea and the robot designs though!