Delta Spaceline by damrem
A space trading game.
Objective: gather 10,000 credits within the minimum amount of travels.
Travel aboard your ship by clicking on planets. Trade merchandises. Check price trends. Buy cheap, sell hard! Carry passengers to optimize your moves.
Made in 72h.
Some graphics by Arachne on TIGsource
Music by Kevin MacLeod - Incompetech.com
Objective: gather 10,000 credits within the minimum amount of travels.
Travel aboard your ship by clicking on planets. Trade merchandises. Check price trends. Buy cheap, sell hard! Carry passengers to optimize your moves.
Made in 72h.
Some graphics by Arachne on TIGsource
Music by Kevin MacLeod - Incompetech.com
| Web | http://damrem.itch.io/delta-spaceline |
| Source | https://github.com/damrem/ld30-delta-spaceline |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=28466 |
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 3.38 | 273 |
| Audio(Jam) | 2.11 | 601 |
| Fun(Jam) | 3.22 | 274 |
| Graphics(Jam) | 2.89 | 578 |
| Humor(Jam) | 1.86 | 559 |
| Innovation(Jam) | 3.22 | 270 |
| Mood(Jam) | 3.03 | 416 |
| Theme(Jam) | 3.73 | 116 |
@Rob Glen I have some ideas to improve the game: more merchandises (fuel could be one), bounty hunting (investigating to figure on which planet space bandits are hiding, then go there and use weapons), upgrading the ship (more cargo, more efficient engine...)
@Jacic @rustybroomhandle I'm taking note of that. A light tutorial would definitely improve the experience.
@Hemuuli Trade exchange, stocks and passengers fluctuate randomly during each travel. Do you think about something in particular?
i would have liked to so the exact course of the items in the other worlds. otherwise pretty cool game!