Leikr by SarahFrisk
The fate of the Mythological Norse Worlds lies in the balance. Play against a friend and choose either the side of Loki or Thor to defend the worlds of The Tree of Life.
Done with my friends at Team Awesome McPants. (http://www.teamawesomemcpants.com/)
DIRECTIONS (since people have been requesting them)
This game is a deck building game made for two players, local play only.
During your turn, you drag the cards in your hand (the cards in front of you at the bottom of the screen that are face up and not your character cards) into either the World deck (the top right deck), or your 'played/discard' deck. Playing cards into the World deck will add those resources towards your bid to control that world, but you will be unable to buy or use those cards again until after the world is used. Placing your cards into the deck below the world deck, will allow you to purchase cards on the left hand side of the screen, which will give you more element/magic points to be added into your hand later. You can see the value of the cards you've played at the bottom of the screen. When you can't make any more moves, hit the "End Turn" button, and let the other player take over the screen.
The game is over when all of the World Cards have been acquired. The one with the most World Cards wins the game.
Done with my friends at Team Awesome McPants. (http://www.teamawesomemcpants.com/)
DIRECTIONS (since people have been requesting them)
This game is a deck building game made for two players, local play only.
During your turn, you drag the cards in your hand (the cards in front of you at the bottom of the screen that are face up and not your character cards) into either the World deck (the top right deck), or your 'played/discard' deck. Playing cards into the World deck will add those resources towards your bid to control that world, but you will be unable to buy or use those cards again until after the world is used. Placing your cards into the deck below the world deck, will allow you to purchase cards on the left hand side of the screen, which will give you more element/magic points to be added into your hand later. You can see the value of the cards you've played at the bottom of the screen. When you can't make any more moves, hit the "End Turn" button, and let the other player take over the screen.
The game is over when all of the World Cards have been acquired. The one with the most World Cards wins the game.
| Web | http://rpgweb.cloudapp.net/#!/game/53fbd625452e93a099b94862/play |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=7719 |
Probably you should add some tutorial or documentation (and audio^^).
Anyway, keep on working on it - probably it will become the "Heartstone" alternative for web browsers! ;-)
I'll check back later, this looks interesting
I don't know what this game is about, but I like the idea of play cards. I will return later.
How much does a card cost, how do you buy it (clicking on it?), when do you get it after you bought it (next turn, is it added to your deck)?
When are the bids compared (As soon as one player has bid both a elemental and a magic point?)? Who wins a bid (sum of magic+elemetal)? Why does loki have thors cards and vice versa?
Do i have to use all cards in my turn? etc...
This game needs way more info. Please give a structured overview of the possible moves of a turn and the computer logic behind it. For example: [[[
REGIONS:
1111.2.4
1111.3.5
........
67.88888
1: Shop
2: Lokis bid for the current world
3: Thors bid for the current world
4: The current world
5: Discarded cards
6: Current Player
7: Deck
8: Your Hand
TURN
Drag a card of [your hand] and
1) drop it on [the current world] to raise your [bid for the current world] by the cards resources, or
2) discard it.
* If you raise your bid with a bought card, you wont be able to use such a card again, until the next world.
* For every discarded card you can buy a card of the top left box by clicking it. This card will be on your hand on the next turn.
GAME
Until 5 worlds have been won, repeat:
1) Lokis turn
2) Thors turn
3) Both bid values are calculated by adding the magic + elemental bid, higher bid wins the world card.
]]]
I guess there are some errors in this example descriptions, because i did not understand it fully...
bugs:
* The worlds claimed counter is not reset on new game. (7/5 worlds)
* Some cards miss the black+blue/red card background (only the picture and the text is shown)
Nice art + concept! :)