Intergalactopol by prophile
After a fruitful half-century of cooking Space Meth on three abandoned planets, the Space Rozzers have found your operation!
A fierce battle with the Space Filth has left your spaceship without an engine, but you still have your trusty tractor beam. Grab onto these planets and hold off the Intergalactopol agents for as long as possible!
A game by Alistair Lynn and Oliver Knott.
Music: Simon Porter
All assets made within the Jam.
A fierce battle with the Space Filth has left your spaceship without an engine, but you still have your trusty tractor beam. Grab onto these planets and hold off the Intergalactopol agents for as long as possible!
A game by Alistair Lynn and Oliver Knott.
Music: Simon Porter
All assets made within the Jam.
Ratings
| Coolness | 64% | 3 |
| Overall(Jam) | 3.19 | 405 |
| Audio(Jam) | 3.12 | 363 |
| Fun(Jam) | 3.31 | 224 |
| Graphics(Jam) | 2.97 | 535 |
| Humor(Jam) | 2.36 | 410 |
| Innovation(Jam) | 3.35 | 219 |
| Mood(Jam) | 2.93 | 473 |
| Theme(Jam) | 3.00 | 460 |
I'm not so sure about using the mouse to aim your shooting, I would test how an always "forward cannon" would work.
Anyway great entry!
Thanks for the feedback.
Still, I like the direction it's going overall!
The respawn delay does feel too long, but I can't complain too much when I have infinite lives. Music is a touch too repetitive, but the sound effects give it accent.
I liked it anyways!
Joona@MooseflyGames