Connected Worlds by YopSolo
The theme made me think of Feelings and cable mechanic.
So I end up with this game, where you have to find your way to true love, using a rope.
For the "big jump" you may fail but you have to go sincerely ;)
* * *
Controls
You move with up (jump), down left and right keys
space is for the rope. ( Sorry only one level !)
press M, to toggle music
* * *
No Flash ?
If you cannot get it from http://get.adobe.com/fr/flashplayer/ you can still watch the video of the game http://youtu.be/f8GeD-kHvf8
So I end up with this game, where you have to find your way to true love, using a rope.
For the "big jump" you may fail but you have to go sincerely ;)
* * *
Controls
You move with up (jump), down left and right keys
space is for the rope. ( Sorry only one level !)
press M, to toggle music
* * *
No Flash ?
If you cannot get it from http://get.adobe.com/fr/flashplayer/ you can still watch the video of the game http://youtu.be/f8GeD-kHvf8
Ratings
| Coolness | 51% | 3 |
| Overall | 3.30 | 454 |
| Audio | 2.81 | 482 |
| Fun | 3.45 | 239 |
| Graphics | 2.49 | 936 |
| Humor | 2.34 | 548 |
| Innovation | 3.31 | 436 |
| Mood | 3.07 | 486 |
| Theme | 2.59 | 955 |
I think it'd be nice to be able to see the tether points, though I suppose with a game this simple it's the only way to keep a challenge.
The collision detect on the heart is poor, had to move around a lot until it registered I was there.
Sometimes I wondered where is next hook anchor position.
There should definitely be more(at least 3 or 5) levels, so we get better idea about the game. However, it's understandable if you defined levels by hand(written by code).
P.S. Okay-okay. You get a 5-humour for Doge :3
Good conept though!
The rope mechanics is just beautiful. I only encountered one bug with the rope just before the heart where it was entangled in a weird way.
It was hard to determine the direction I should be going to when rolling from one hook point to the other. Would have been nice to have some kind of hint so as not to restart long sections.
Overall, it was a really interesting game and a really good idea. Although I kind of missed the connection to theme.
Good work though :D
The rope is super fluid and I really like the way connection points appear from nowhere. For the first game, it creates some 'exploration'.
Neat idea to introduce points for the replayability.