Dark Pixels by Banderi

[raw]
made by Banderi for LD30 (JAM)
=== WARNING ===
This game needs '.' to be set as a decimal separator in the Operating System settings.
If you don't want to change the system settings for this, you can try out the non-jam, upgraded version of the game (links above) in which you can change this ingame.
==============

First Ludum Dare entry for our small team! Unfortunately for us, the game isn't quite finished. Too bad, it's off to a good start already, and we had lots of fun making it!

Done in:
GameMaker Studio

Gameplay:
2.5D action-RPG platformer

Completed:
20% of what initially expected - 1 and a half levels done out of 6

Credits:
Virgil "ReapersTruth" Bellini - 3D assets
Federico "Banderi" Barlotti - programming
Veronica Roberto Yi Hua - 2D assets
Jacopo Lo Conte - 2D assets
Piero "Kay" Ferrari - 2D assets
Simone Sieli - 3D assets
Andrea Tedoldi - Sounds (absent in this version)

EDIT: We had to fix an "unbeatable" kind of error. Thus, we updated the file on DropBox after the deadline. Sorry for the inconvenience!

Ratings

Coolness 26% 1872
Overall(Jam) 3.31 320
Fun(Jam) 3.27 249
Graphics(Jam) 4.31 61
Innovation(Jam) 3.13 330

Feedback

43iscoding
27. Aug 2014 · 13:49 UTC
Graphics is very well done! Pretty sad you didn't managed to bring all the levels to life.

P.S. The girl's portrait is extremely beautiful <3
donfabio
27. Aug 2014 · 14:52 UTC
Beautiful art assets. Really like the blend of pixel art and low poly 3D. Could turn into a nice RPG. Sadly I encountered collision bugs and fell trough the level. Not sure if I've seen everything. I think the text box of the crystel thing was empty.
Follett
27. Aug 2014 · 15:21 UTC
Its a shame the game isn't more polished because the art style is awesome.
Windmill Games
27. Aug 2014 · 15:29 UTC
No graphics load as I start the game, basically I run around in nothingness with the main character.
BMacIntosh
27. Aug 2014 · 15:29 UTC
I really like the level art and the character animations. Combat was a bit of a pain, though - because the movement was very slidey, it was possible to be in a position where I couldn't hit an enemy, but if I moved forward I would run into it. I'd love to see what it looks like finished.
rustybroomhandle
27. Aug 2014 · 15:32 UTC
I hope you guys get to work on this more and finish it up. It's a great start - love the art style specifically.
Team Klappermann
27. Aug 2014 · 15:34 UTC
I really like the style! Too bad you were not able to finish in time =(

Are you planning to complete your game? I hope you do =)
Btw.: Have you been inspired by Dark Souls?
🎤 Banderi
27. Aug 2014 · 15:40 UTC
@Windmill Games you have to set '.' (dot) as a decimal separator in Windows international and language settings, or either download the 0.1p version which has the settings menu (second link above)
🎤 Banderi
27. Aug 2014 · 15:41 UTC
@Team Klappermann
Absolutely! we're working on it right now. And yes, we love Dark Souls ;)
Headmade
27. Aug 2014 · 15:53 UTC
Nice visuals, I just wish there was more to do.
AmmoreChicks
27. Aug 2014 · 19:03 UTC
Nice work! Keep it up!
liquidminduk
28. Aug 2014 · 11:49 UTC
gorgeous imagery, the art style reminded me of an old game kings field for some reason.
I'd like to see more!
insane66
28. Aug 2014 · 21:56 UTC
*clap clap*
radmars
10. Sep 2014 · 00:27 UTC
Graphically this is awesome, I'd love to see this fleshed out more. Nice work.
apiotrw
13. Sep 2014 · 14:43 UTC
Great art style