Lux in Tenebris by LuxPerpetua
Update: "We spent some time to fix most of bugs and issues you mentioned. So you can play now on kongregate under 3rd link. But remember. only first and second link is a Campo version we made in 72 hours.
Bugs fixed :
crystals give you HP, only if you activate them
pointer in third lvl - added
better lighting
Upgrades :
mouse less sensitive
mouse cursor disabled
credits added
hp, regenerates smoothly
point lights (hp) visually upgraded
(http://www.kongregate.com/games/aurora_games/lux-in-tenebris-ludum-dare) "
Our first time in Ludum Dare. Its done, not bad for only 2 men.
We are using unity 3d, Some free music and sounds.
There is world of light, and world of shadows.
In the game you are a wisp of light, which tries to return luminosity to the world of darkness.
To be honest, there is not so much about the connection. but hey, Dont look so stricty, and this is jam at least.
Word about gameplay:
We start in darkness and our task is to rich the monument somewhere on the map. We've made tutorial for you at start of the game so u will know everyting.
And please. try to hang on to 2nd and 3rd level, becouse there are just more interesting.
Bugs and issues:
-Enemies dont know what is collider. (at least, my mate says its good )
-Sometimes pointer hides.
-In WEB version is better to use ctrl and alt instead of left and right mause buttons.
Bugs fixed :
crystals give you HP, only if you activate them
pointer in third lvl - added
better lighting
Upgrades :
mouse less sensitive
mouse cursor disabled
credits added
hp, regenerates smoothly
point lights (hp) visually upgraded
(http://www.kongregate.com/games/aurora_games/lux-in-tenebris-ludum-dare) "
Our first time in Ludum Dare. Its done, not bad for only 2 men.
We are using unity 3d, Some free music and sounds.
There is world of light, and world of shadows.
In the game you are a wisp of light, which tries to return luminosity to the world of darkness.
To be honest, there is not so much about the connection. but hey, Dont look so stricty, and this is jam at least.
Word about gameplay:
We start in darkness and our task is to rich the monument somewhere on the map. We've made tutorial for you at start of the game so u will know everyting.
And please. try to hang on to 2nd and 3rd level, becouse there are just more interesting.
Bugs and issues:
-Enemies dont know what is collider. (at least, my mate says its good )
-Sometimes pointer hides.
-In WEB version is better to use ctrl and alt instead of left and right mause buttons.
Ratings
| Coolness | 76% | 2 |
| Overall(Jam) | 3.00 | 522 |
| Audio(Jam) | 3.22 | 312 |
| Fun(Jam) | 2.61 | 607 |
| Graphics(Jam) | 2.78 | 617 |
| Humor(Jam) | 1.91 | 554 |
| Innovation(Jam) | 3.21 | 278 |
| Mood(Jam) | 3.38 | 222 |
| Theme(Jam) | 2.62 | 586 |
One note, I've been exploring on the second level for some time, and the menu with resume, restart, and quit popped up out of nowhere. I can't click resume (every time I try, it fires a light ball off into the distance). Restart worked, but I obviously didn't want to do that.
Really cool experience and setting. I think it's a great proof of concept that you could turn into a polished, larger game.
I really like the concept of the game, great idea.
4/5 from me. Good job !
Some minor issues :
- You sometimes dies by ghost coming from places you didnt see.
- Mouse sensitivity is too high.
I could see this being a game I'd pay money for if it were expanded upon!