Nevermind by MokuJin

[raw]
made by MokuJin for LD29 (JAM)
[English]
Team Member : Yves + Malvina + Damien + JB + Paul

First participation, without any preparation, not even the framework (O_o).
Never do that again !

Most of the code has been done by Yves in the early stage. His holidays starts sunday, so i can't stay all the week-end.

Malvina helped friday evening to understand the framework.
Damien has done mostly refactoring and JB add some features.

Music by Paul.

How to play ?
The goal is to catch baby mario with the fishing rod.
Every catched baby worth 1 point.
Spawning at random, white baby worth 6 points.
Every NOT catched baby remove 1 point.
The game is over at 0 point.

When you hit play, you choose the class, wich was design to change the fishing rog's skin (not implemented)

Warning ! It start really fast !

[French]
Membre de l'equipe : Yves + Malvina + Damien + JB + Paul

Premiere participation, sans preparation, meme pas le framework.
Je jamais faire ca !

La majorite du code est fait par Yves au debut du week-end (merci a lui)
Il n'a pas pu rester car il partait en vacances le dimanche matin.
Malvina a aide, le vendredi soir, a  la decouverte du framework.
Damein a fait du refactoring, et JB a rajoute quelques features.

La musique est faites par Paul.

Comment jouer ?
Le but (relatif) du jeu est d'attraper les bebe avec la canne a peche.
Chaque bebe attrape donne un point.
Alleatoirement on a des bebe blanc qui rapporte 6 points.
Chaque bebe qui arrive a passer enleve un point.
Quand on a zero point, on a perdu.

Au debut on choisit la classe de personnage, qui devait changer le skin de la canne a peche (non implementer)

Attention ca va vite au debut !

Ratings

Coolness 40% 1692
Overall(Jam) 2.43 703
Audio(Jam) 3.00 393
Fun(Jam) 2.88 441
Graphics(Jam) 2.10 738
Humor(Jam) 2.95 230
Innovation(Jam) 2.14 712
Mood(Jam) 2.39 664
Theme(Jam) 2.71 565

Feedback

elpaulo
28. Apr 2014 · 16:12 UTC
Best game of the world ! ;-)
Geckoo1337
29. Apr 2014 · 14:51 UTC
Best game of the world ? I don't know :)
Le principe est un peu simple, mais rien que pour la pochette d'album - je dis oui ++
Geckoo1337
29. Apr 2014 · 14:53 UTC
Smell like a teen spirit in 8bit ?
Are you a profanator ?
snooze82
29. Apr 2014 · 20:03 UTC
best music ;) ( are there only 4 levels? )
🎤 MokuJin
30. Apr 2014 · 12:30 UTC
There is only 4 level ... I haven't realize that :'(

Sorry this is the first participation, a lot of mistake where made.
Maniulo
30. Apr 2014 · 13:09 UTC
Funny idea, good luck with your next game!
SevenKingdomsSurvivors
01. May 2014 · 06:26 UTC
Runs great on my Android tablet. Lots of fun and it smelled like something or other.
Moosefly
01. May 2014 · 12:30 UTC
Not the most riveting gameplay out there, but good job on finishing something for your first Ludum Dare!

Anssi@MooseflyGames
Teesquared
11. May 2014 · 14:49 UTC
Funny and funny :)
gre
11. May 2014 · 15:52 UTC
Ahaha awesome!
littleball
11. May 2014 · 16:31 UTC
Well done for not using a framework. I did that for my first few LD's. You learn a lot more that way.
🎤 MokuJin
11. May 2014 · 16:46 UTC
@littleball : we use a framework, but we choose it a few hours before the theme was released.
Masadow
11. May 2014 · 17:09 UTC
Turning it into a rythm game would be awesome !
praporomsk
17. May 2014 · 07:59 UTC
Good soundtrack, pal)
deepnight
18. May 2014 · 07:50 UTC
It could be even better if it was synced with the rythm :)