Into the Couch We Go by haloflooder
Into the Couch We Go!
*Note: Will be porting to Android/HTML5/OUYA
Before I start with the details. These are some things my friends told me when they were testing my game.
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"This game makes me want to throw my remote" ~ GoneZero
"I died in the tutorial..." ~MagicMQ
"F***ing level 1 is so hard..." ~Ethan
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This game is a platformer game with a twist of parkour. It may sound like an ordinary game but I somehow accidentally did good at level design and make the game hard.
Again, I was going for Compo but I had a lot of great ideas that did get implemented except for the enemies. I had them drawn but I didn't have time to code the AI for them.
I'm also very disappointed that I didn't get to put ANY sound in this game... Huge disappointment I know...
*Note: Will be porting to Android/HTML5/OUYA
Before I start with the details. These are some things my friends told me when they were testing my game.
________________________________________________________
"This game makes me want to throw my remote" ~ GoneZero
"I died in the tutorial..." ~MagicMQ
"F***ing level 1 is so hard..." ~Ethan
________________________________________________________
This game is a platformer game with a twist of parkour. It may sound like an ordinary game but I somehow accidentally did good at level design and make the game hard.
Again, I was going for Compo but I had a lot of great ideas that did get implemented except for the enemies. I had them drawn but I didn't have time to code the AI for them.
I'm also very disappointed that I didn't get to put ANY sound in this game... Huge disappointment I know...
Ratings
| Coolness | 28% | 1895 |
| Overall(Jam) | 3.37 | 271 |
| Fun(Jam) | 3.61 | 77 |
| Graphics(Jam) | 3.89 | 172 |
| Humor(Jam) | 3.94 | 28 |
| Innovation(Jam) | 3.35 | 216 |
| Theme(Jam) | 3.74 | 97 |
Also, it's meta game!