Race Your Reflection by mashedtatoes
This game is not even close to being done. Also my art is terrible but silly. I spent only about 12 hours working on it. That is, 10 hours making the engine, and 2 making the game. It is written in c++ using SFML. I used LaurentGomila's AnimatedSprite for animation (can be found here https://github.com/LaurentGomila/SFML/wiki/Source%3A-AnimatedSprite). I also used some old code from a previous Global Game Jam. This may be breaking the rules because I didn't announce I was using it, but I ended up rewriting 95% of it. All code, except for the animation code, was written by me.
When I saw the theme, I had no idea what game I was going to make. I asked around with my friends but I wasn't feeling any of their ideas. I didn't want to make a generic underground game or submarine game. I wanted to do something different (i'm not a hipster I swear). Thinking about different types of surfaces, I decided to do something with reflections. Whether it be reflections of an image, or mental reflections. So i brainstormed on that for a while and decided on this -
There is a guy walking down the street and his reflection on a window beside him. He stops and turns to the window. As he stares emptily into the window, his reflection vanishes. It turns out this guy is a vampire and he is longing to be human again. The reflection was just a hallucination in his mind. Eventually he gets hungry and needs to feed. So you control this guy while he goes on a feeding frenzy. The character has to deal with the inner struggle of killing and consuming the very thing he wants to become. A human.
If you look/looked at my game, you will see this isn't what I made. A couple hours before submission, I decided this was never going to get done. My nephew was over the house so I asked him what I could make this game into. He said, "You can make them race!" So that's what I did. The controls aren't done yet though. It was supposed to be, the faster you press the arrow keys, the faster you go but there was some bug that I couldn't find in time. I was thinking of putting in obstacles too but didn't have enough time.
To "play" my game, press the right arrow key a bunch of times and try and beat the reflection to the other side of the screen. Then press the x or escape and never play it again, unless I actually finish it :p. Enjoy!
UPDATE: I just fixed the controls a little bit so they almost work as they are supposed to. You can also win now! I added a crude end screen that tells you whether you won or lost.
When I saw the theme, I had no idea what game I was going to make. I asked around with my friends but I wasn't feeling any of their ideas. I didn't want to make a generic underground game or submarine game. I wanted to do something different (i'm not a hipster I swear). Thinking about different types of surfaces, I decided to do something with reflections. Whether it be reflections of an image, or mental reflections. So i brainstormed on that for a while and decided on this -
There is a guy walking down the street and his reflection on a window beside him. He stops and turns to the window. As he stares emptily into the window, his reflection vanishes. It turns out this guy is a vampire and he is longing to be human again. The reflection was just a hallucination in his mind. Eventually he gets hungry and needs to feed. So you control this guy while he goes on a feeding frenzy. The character has to deal with the inner struggle of killing and consuming the very thing he wants to become. A human.
If you look/looked at my game, you will see this isn't what I made. A couple hours before submission, I decided this was never going to get done. My nephew was over the house so I asked him what I could make this game into. He said, "You can make them race!" So that's what I did. The controls aren't done yet though. It was supposed to be, the faster you press the arrow keys, the faster you go but there was some bug that I couldn't find in time. I was thinking of putting in obstacles too but didn't have enough time.
To "play" my game, press the right arrow key a bunch of times and try and beat the reflection to the other side of the screen. Then press the x or escape and never play it again, unless I actually finish it :p. Enjoy!
UPDATE: I just fixed the controls a little bit so they almost work as they are supposed to. You can also win now! I added a crude end screen that tells you whether you won or lost.
| Windows .exe + source (.zip file) | https://drive.google.com/file/d/0B3uLw1oJme-heHBrSTJlbTVTQXM/edit?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=36715 |
Ratings
| Coolness | 41% | 1669 |
| Overall | 1.90 | 1266 |
| Fun | 1.89 | 1218 |
| Graphics | 1.63 | 1246 |
| Innovation | 1.74 | 1249 |
| Theme | 2.26 | 1138 |
missing sfml-graphics-2.dll
I respect you ran out of time though. I feel sorry for you.
Quite nice to have a concept from the theme. I can see how it fits.
To be honest, it's impossible to beat him.
Now is your chance to fix that because you made something unbeatable!
Hehe, props for doing it all yourself in C++!
I enjoyed your story as written in the description, would have been fun to have the text as an intro :-)