Arounder by almosoka
Controls:
ARROWS to move,
SPACE to deactivate red destroyers, and to build when facing walls.
Your goal is to get as high perimeter count (surface:) as you can without building out from the circled area.
You can download the music from:
https://soundcloud.com/almosoka/arounder
ARROWS to move,
SPACE to deactivate red destroyers, and to build when facing walls.
Your goal is to get as high perimeter count (surface:) as you can without building out from the circled area.
You can download the music from:
https://soundcloud.com/almosoka/arounder
| Web | http://eket.github.io/arounder |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=24179 |
Ratings
| Coolness | 58% | 3 |
| Overall(Jam) | 3.15 | 403 |
| Audio(Jam) | 3.18 | 317 |
| Fun(Jam) | 3.22 | 246 |
| Graphics(Jam) | 2.94 | 536 |
| Humor(Jam) | 1.81 | 619 |
| Innovation(Jam) | 3.66 | 106 |
| Mood(Jam) | 3.04 | 387 |
| Theme(Jam) | 2.44 | 660 |
Anyway thanks for commenting everybody! The game is pretty unpolished in terms of gameplay progress and other things like help :).
I think we'll gonna make a post-compo version out of it.
Stay in focus!
I had no trouble controlling or figuring out how to play, though I wasn't sure why the game just decided to end at some point (maybe it's timed?). Also would've been nice if the perimeter is actually highlighted differently from everything else so you can see what's actually counting toward your score. Solid entry though!
Also I see no connection to the theme...but whatever, it was a fun and inventive game so I personally don't care.
Great Job!