Dig'em by ren
Movement - WASD
Dig - E
Digging makes holes in the ground that you can fall through to get to the next level. The lower levels are dark, unless you dig a lot at the top level to reveal light, or find a lightbulb.
The falling part doesn't map perfectly between floors so it's possible to fall outside of the walls on the next level. Sorry if that happens :x
Dig - E
Digging makes holes in the ground that you can fall through to get to the next level. The lower levels are dark, unless you dig a lot at the top level to reveal light, or find a lightbulb.
The falling part doesn't map perfectly between floors so it's possible to fall outside of the walls on the next level. Sorry if that happens :x
| Web | http://dig-em.herokuapp.com/ |
| Source | https://github.com/zach-binary/ld48_dig-em |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=8599 |
Ratings
| Coolness | 39% | 1718 |
| Overall | 3.22 | 508 |
| Fun | 2.87 | 691 |
| Graphics | 2.78 | 807 |
| Innovation | 4.04 | 55 |
| Mood | 2.42 | 1024 |
| Theme | 3.96 | 56 |
Thinking back on it, I probably should have put some notes on the mechanics of the game. Updated that :)