Unique Name For A Game by Tesrym

[raw]
made by Tesrym for LD29 (COMPO)
The polish of the game is beneath the surface.

Yes, I over-scoped and ended up with this.
It barely has win/lose conditions, but submits anyway.


Notes about the game:
Yellow small boxes is ammunition.
F for flashlight.
Scroll wheel derp.
R for reload.
Monsters has a shitload of hitpoints.

Lose condition: Get eaten.
Win condition: Get to the escape dropship(Not the one you spawn in. Possible, but that's cheating!)

Ratings

Coolness 48% 1359
Overall 2.43 1167
Fun 1.89 1218
Graphics 3.31 457
Humor 1.89 936
Innovation 2.22 1119
Mood 2.65 852
Theme 1.63 1252

Feedback

馃帳 Tesrym
28. Apr 2014 路 05:40 UTC
I am sorry I forgot to lock the mouse cursor to the web build.
Will try to do that later :)
nesis
29. Apr 2014 路 06:25 UTC
A good effort with the modelling, but I can see how you've over-scoped. Better luck next time!
Simon@LD
29. Apr 2014 路 08:12 UTC
Impressive graphics and animations given the time span! A little audio would do wonders though. I think with a little better scoping, next LD you'll create a really cool game!
simon02
29. Apr 2014 路 13:48 UTC
Too bad you ran out of time, because you really got something going here.
sandbaydev
29. Apr 2014 路 13:50 UTC
Has a win condition, has a lose condition. That's more than many games have :) You finished on time, good. Would have wanted more action right away.

Very cool intro :)
RARoadkill
29. Apr 2014 路 13:52 UTC
I like seeing people shoot high in ludum dare game, so many are super small so they can be sure they finish. I like the start that you have here. Would like to see it when it is more finished.
good work
dusho
29. Apr 2014 路 13:53 UTC
webplayer without mouse lock is unplayable, you can just move around, but as soon as I try to fire, webplayer will loose focus