The World Beneath the Surface by CrocaDino
The World Beneath the Surface is a Puzzlescript game for the Ludum Dare 29 Compo. The game revolves around a society that lives above some strange secret, but nobody has ever explored it due to fear. One day, you decide to travel downwards using simple technology to unravel this secret for yourself.
Use the arrow keys to move and the X button to swap blocks. To clear each level, you must clear blocks by arranging them into rows of three or more in the amount of turns provided. There are fifteen levels in total.
Puzzlescript was used for programming, Famitracker for the music, and the Game Maker Sprite Editor for planning out sprites.
Note: the music for the game turned out very quiet for some reason, so you may need to turn up the volume to hear it.
Use the arrow keys to move and the X button to swap blocks. To clear each level, you must clear blocks by arranging them into rows of three or more in the amount of turns provided. There are fifteen levels in total.
Puzzlescript was used for programming, Famitracker for the music, and the Game Maker Sprite Editor for planning out sprites.
Note: the music for the game turned out very quiet for some reason, so you may need to turn up the volume to hear it.
| Web | http://www.puzzlescript.net/play.html?p=11355443 |
| Source | http://www.puzzlescript.net/editor.html?hack=11355443 |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=36325 |
Ratings
| Coolness | 46% | 1460 |
| Overall | 3.58 | 203 |
| Audio | 3.00 | 394 |
| Fun | 3.42 | 248 |
| Graphics | 3.12 | 592 |
| Humor | 2.39 | 589 |
| Innovation | 3.12 | 510 |
| Mood | 3.00 | 530 |
| Theme | 2.72 | 949 |
on puzzle 14, it can be solved with 1 fewer move than is given. Great game.
Wish the blocks disappearing triggered again so that the explosion graphic always disappeared instead of only sometimes.
Wish I could move the cursor through solid tiles (and it just changed colour to show you can't swap): the way I have to navigate around them is awkward and doesn't add anything.
Realising I'm glossing over the good stuff, just trying to give useful feedback :)
However, serious props for writing all of the scene changes in rhyme, and for adding a narrative to the game. It helped tie it all together. Meter next? :D
Reposted from Newgrounds.