Ikarauraga by Ramayana

[raw]
made by Ramayana for LD35 (JAM)
Ikarauraga

A shooter in space.
Change shield to avoid bullets!
Supports Controllers.
We had a good time making it, we hope you'll have a good time playing it!
Made by Maxime Le Conte des Floris and Clement Stephano.

Enjoy!

Keyboard :

Arrows to move
Space to shoot
C to change shield

On xbox Controller

A to shoot
X to change shield
left stick to move

Ratings

Coolness 47% 1248
Overall(Jam) 3.04 723
Audio(Jam) 2.59 609
Fun(Jam) 2.86 749
Graphics(Jam) 2.73 870
Humor(Jam) 2.07 707
Innovation(Jam) 2.09 1087
Mood(Jam) 2.72 813
Theme(Jam) 2.67 942

Feedback

paradxil
19. Apr 2016 路 02:09 UTC
Seemed like it could be fun but I could not figure out how to move my ship. Do you have to have a controller?
CyberAmbient
19. Apr 2016 路 02:10 UTC
Im...im sorry brow, but the controls don't work here...i can play it with keyboard?
馃帳 Ramayana
19. Apr 2016 路 07:48 UTC
Yes for a reason I ignore only the controller works! We're going to fix it!
nervous.composers
19. Apr 2016 路 09:11 UTC
Get it fixed. I would like to play it soon:)
varuns
19. Apr 2016 路 09:57 UTC
Played with controller :D Nice work. BUT YOU REALLY SHOULD ADD KEYBOARD SUPPORT.
Monkey Foundry
19. Apr 2016 路 10:00 UTC
Controls didn't work, will play again after fix!
Crowbeak
19. Apr 2016 路 10:00 UTC
When I see "supports controller", I don't assume "must use controller". I'll give this another look later.
Monkey Foundry
19. Apr 2016 路 10:00 UTC
Controls didn't work, will play again after fix!
馃帳 Ramayana
19. Apr 2016 路 11:41 UTC
Controls fixed! Enjoy!
akirassasin
19. Apr 2016 路 12:30 UTC
No idea why OSX links to a .exe file. Very challenging :)
馃帳 Ramayana
19. Apr 2016 路 12:33 UTC
My mistake sorry! Updated! ;)
EdoCreate
19. Apr 2016 路 12:46 UTC
Interesting, but challenging
Crowbeak
19. Apr 2016 路 13:39 UTC
Thank you for adding keyboard controls.

The game is okay; having the bullets turn to follow me made it far more difficult.
Yword
20. Apr 2016 路 14:10 UTC
Really cool mechanics like Ikaruga! Maybe it will be better if the bullet can be destroyed when collided with the shield. Well done!
馃帳 Ramayana
20. Apr 2016 路 14:21 UTC
It was the idea at first but we ran out of time. ;)
Pantelis Petsopoulos
20. Apr 2016 路 16:27 UTC
Was a fun play! Would prefer it to be easyer but fun nonthless :P
TEAM-TIGER
20. Apr 2016 路 18:41 UTC
Dropped in to check out your game. nice fast controls!
Freank
21. Apr 2016 路 14:05 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
DuckTieTeam
21. Apr 2016 路 15:58 UTC
Cool game, old school style graphics and very challenging. You could have make more work on graphics and UI(sort of minimalist flat design, which is a trend, even though I love old school painting), and game would be much better, and even sellable on Steam.
arhpositive
22. Apr 2016 路 19:56 UTC
This was quite hard. 45 seconds was my best score. The bullet hell aspect was nicely implemented. It'd be interesting to see procedural waves, but I understand that such a thing is against the nature of bullet hell shooters.
ploerre
22. Apr 2016 路 19:57 UTC
Mac Version doesn't work unfortunately. (10.8.5 here)
Joror
26. Apr 2016 路 13:30 UTC
A bit too harsh on the learning curve there... Not everyone is a bullet-hell-lover. :D Gotta introduce your enemies slowly.
James Coote
26. Apr 2016 路 16:33 UTC
For the PC / keyboard version, having c to change shields is really awkward to reach. I feel like maybe shift or ctrl or enter (using my right hand) would have been better. Or even just have autofire on and use space for changing shields (as why would you ever stop firing?). Must admit I don't play these types of games very often, so I found it quite hard at the start. Once I got going, I found it mostly easier to just dodge and shoot and forget about shield changes.

I feel like also, be nice to have some sort of trade-off between shield types. Like you're slower with one shield type, but can shoot more bullets or something?

Also, the music didn't really fit? It seemed quite low fi, whereas the game was all action..