10 Seconds is a Game Changer! by JellyMan64
Here it is, my first Ludum Dare game. I hope you guys enjoy. I worked my butt off.
Point of game:
As you all know the theme is 10 seconds, so I made it so that every 10 seconds, some core part of the game would be changed. That's how 10 seconds can be a game changer. The goal of the game is to get the highest score possible. You can post your score in the comments below
Controls:
WASD: Movement Keys.
R: Reload
Left_Click: Fire
Right_Click: Aim.
(Simple Enough)
Point of game:
As you all know the theme is 10 seconds, so I made it so that every 10 seconds, some core part of the game would be changed. That's how 10 seconds can be a game changer. The goal of the game is to get the highest score possible. You can post your score in the comments below
Controls:
WASD: Movement Keys.
R: Reload
Left_Click: Fire
Right_Click: Aim.
(Simple Enough)
Ratings
| Coolness | 54% | 3 |
| Overall | 2.63 | 943 |
| Audio | 2.00 | 807 |
| Fun | 2.42 | 948 |
| Graphics | 2.68 | 687 |
| Humor | 1.81 | 811 |
| Innovation | 2.23 | 1027 |
| Mood | 2.30 | 872 |
| Theme | 2.55 | 1016 |
But good job anyways.
I like the concept of this! Didn't see much of a noticeable difference throughout the game, however. Maybe I should try to get further.
But the thing is, the controls were very sensitive and somewhat buggy (kept trailing to the right, though this might be a Unity bug with Wine in Linux...); that detracted from the experience so I couldn't really get far.
fun game, good gun, could use a little more polish and it could have been so much better