Rogue Descent by jonnopon3000
Rogue Descent: a floor-by-floor descent into some sort of wire-frame tower full of procedurally generated levels, enemies to fight, experience to grab and upgrades to be had.
Shoot the big red things and the tiny purple things (enemies; gain Exp and Money), pick up the small pink things and the small gold things (health + money pick ups respectively), and clear each level to open the "trap door" (a big white square which you must run into) and move onto the next floor.
Once you level up, you'll be taken to an upgrades screen in which you have just TEN SECONDS to make the choice of what you want to upgrade.
[Gameplay-affecting items purchased with money have been redacted due to time budget, so money is useless!]
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CONTROLS:
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WASD: move
Arrows: shoot
P: Pause
[In Upgrade Menu]: Q/W/E - select upgrade
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Made in ~12 hours from zilch because I completely missed the 48h compo and still wanted to enter something - it's a bit buggy but not overly so, and I believe the core concept is there.
Can *YOU* be the one to surpass all expectation and spend more than 10 minutes with this game? :D
[I accept no responsibility for injury caused therein]
Shoot the big red things and the tiny purple things (enemies; gain Exp and Money), pick up the small pink things and the small gold things (health + money pick ups respectively), and clear each level to open the "trap door" (a big white square which you must run into) and move onto the next floor.
Once you level up, you'll be taken to an upgrades screen in which you have just TEN SECONDS to make the choice of what you want to upgrade.
[Gameplay-affecting items purchased with money have been redacted due to time budget, so money is useless!]
-----------
CONTROLS:
-----------
WASD: move
Arrows: shoot
P: Pause
[In Upgrade Menu]: Q/W/E - select upgrade
-------------------
Made in ~12 hours from zilch because I completely missed the 48h compo and still wanted to enter something - it's a bit buggy but not overly so, and I believe the core concept is there.
Can *YOU* be the one to surpass all expectation and spend more than 10 minutes with this game? :D
[I accept no responsibility for injury caused therein]
Nice job!
As for the game, I don't see it fit the theme. I know it has a 10 second limit at the upgrade screen, but that's sort of too easy to get away with.
Game-play: I like. Nice various tasks to complete to go to next level. The upgrades are a nice touch, although I couldn't get it to work. (It instantly says I ran out of time.)