Can You Save Her? by wintermute
Can you save your princess? You have 10 seconds to check if there is a corridor of grey tiles that can bring the hero (sword) to the end of the level (key), and answer correctly (move YES/NO with arrows, X to confirm).
Will you clear enough levels and reach an happy ending?
== NOTES ==
I fixed some bugs but I did not manage to put everything I wanted. Especially, I wanted to put an "endless mode", but I could not finish it. If you liked the game and want to know if I will never make the endless mode, follow me on twitter: https://twitter.com/winterismute
Will you clear enough levels and reach an happy ending?
== NOTES ==
I fixed some bugs but I did not manage to put everything I wanted. Especially, I wanted to put an "endless mode", but I could not finish it. If you liked the game and want to know if I will never make the endless mode, follow me on twitter: https://twitter.com/winterismute
| Windows | http://winterismute.com/canyousaveher/index.html |
| Web | http://winterismute.com/canyousaveher/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=18233 |
Ratings
| Coolness | 39% | 1422 |
| Overall(Jam) | 3.40 | 166 |
| Audio(Jam) | 2.96 | 248 |
| Fun(Jam) | 3.13 | 204 |
| Graphics(Jam) | 2.21 | 554 |
| Innovation(Jam) | 3.83 | 25 |
| Mood(Jam) | 2.94 | 286 |
| Theme(Jam) | 3.63 | 72 |
Great game, and a very good implementation. Like others said before me, the diagonal movement in the pathfinding is a bit odd.
Only a clarification: diagonal moves are NOT counted, but during the visualization, they are visualized when there is a "turn", which means, instead of 3 tiles turning, only 2 (diagonal) are highlighted. I wrote the visualization separately after and I have probably made some pruning (diagonals lead to shorter paths). But I am 99% sure they do not count during the gameplay.
The weekend finished unfortunately so I don't know if I will be able to push updates, but I will certainly try to fix some bugs (DOUBLE SCORE??) before the deadline.
But 90% of the time you have to answer "No".
fun game though and nice concept.
The game is really fun. I reach level 25.