Candy Grab! by leedo

[raw]
made by leedo for LD27 (COMPO)
Grab as many candy as you can !

This could have been a tower offense named "whack a tower", but candy are way more fun. It's colorfull and non-violent. At least as long as you aren't wrestling with someone for every candy :)


The plan was to have a multiplayer version kickin' in after the first round. Some lack of motivation the first day turned into a lack of time. I had to cut it out to meet the deadline.
If you like the game and want the multiplayer version, poke at me with stick, tweet at @gkrnours and email at couesl@gmail.com.

Ratings

Coolness 28% 1640
Overall 2.00 1166
Fun 1.94 1128
Graphics 2.25 922
Innovation 1.59 1193
Theme 2.65 959

Feedback

pythong
26. Aug 2013 路 12:40 UTC
errrrmm.....why are you counting the time (and score) in Hex :D?
馃帳 leedo
26. Aug 2013 路 15:34 UTC
it cost me only 4 more bit :)
I use protoype.js, which add a .toPaddedString(length, base) method to number. time.toPaddedString(4) would have printed the number of milliseconds in base 10. time.toPaddesString(4, 16) print it as hexadecimal.

I thought it would be cooler :p
shockedfrog
27. Aug 2013 路 15:45 UTC
There's not much to the gameplay and the time limit in combination with the random spawn times unfortunately makes the game more about luck than skill/speed, but I like the style and the random use of hex amuses me. :)
lordjosephdeburg
27. Aug 2013 路 16:23 UTC
Hi leedo nice to see a JS game in the compo. What is 'looking for friends' about?
馃帳 leedo
27. Aug 2013 路 20:08 UTC
The plan was to add a multiplayer variant. After the first round, if websocket is loaded, the game ask the server for a room. Up to five should have been able to share a room and would have competed for candies.

js/multi.js and srv/server.js in the source are the progress I made on this part. It's still on early stage.
馃帳 leedo
27. Aug 2013 路 20:08 UTC
So the "looking for friends" is an indication that the game is looking for a room.
wally2069
28. Aug 2013 路 15:41 UTC
Not if the multiplayer variant would have worked out so well
galman
28. Aug 2013 路 15:46 UTC
A multiplayer version would be really coo!
CustomPhase
28. Aug 2013 路 15:54 UTC
im sorry that you didnt have motivation, but i didnt think multiplayer was a good idea anyway. Right now is just a very mediocre "game".
Cthulhu
28. Aug 2013 路 16:21 UTC
Too bad there's no multiplayer mode!
The gameplay is rather simple but with multiple players it would have been so much better :)

Good job.
Gaspard_
05. Sep 2013 路 16:54 UTC
Multiplayer: Why not?
The game is really simple though...